Tim Saunders Posted February 5, 2008 Share Posted February 5, 2008 does anyone know where I can get this type of texture? I may end up using some displacement to get the effect, but I can;t find a similar masonry texture. Link to comment Share on other sites More sharing options...
yorik Posted February 6, 2008 Share Posted February 6, 2008 have you looked at http://www.cgtextures.com already? There are similar things in bricks/medieval/sharp but i'm not sure you'll find the exact same one... Link to comment Share on other sites More sharing options...
RodT Posted February 6, 2008 Share Posted February 6, 2008 http://www.vray-materials.de/all_materials.php?mat=1350 this seems like it might be close to your needs, might have to PS to get the right color........... hope it does ya some good Link to comment Share on other sites More sharing options...
Matt Sugden Posted February 6, 2008 Share Posted February 6, 2008 You could try this, over here in the UK we have a yellowy version called Bradstone. Stick a red filter on it and you'd pretty close I reckon. Link to comment Share on other sites More sharing options...
William Alexander Posted February 6, 2008 Share Posted February 6, 2008 'Split Face' sandstone is what it is.... You find a good displacement map, please post where it can be found. Been looking for quite a while Link to comment Share on other sites More sharing options...
vizwhiz Posted February 6, 2008 Share Posted February 6, 2008 would it do any good To have our own in-house development 'request' forum? something like This Texture might be quite usefull To a LOT of other people, Too just an idle random Thought maybe we could share our 'collective' brain power and make something (i got half-a-mind To second This motion) randy Link to comment Share on other sites More sharing options...
Tim Saunders Posted February 25, 2008 Author Share Posted February 25, 2008 I had a little time this morning to make some textures for this and I thought I would share it since I have not yet seen anything very good available. I ended going to arriscraft.com to get a few screen grabs of their block colors. Then I sized them all the same and did some organizing and lining up in photoshop with about 15 different blocks, and created a grout. It's still not perfect, but I'm happy enough with it. For MAX/Vray users I'll explain my proccess, and others can just steel the maps for your own use. I'll host the actual maps so you can have some decent resolution (posted in the following post). I still downsized them quite a bit to share them. 2 maps were used: 1- Diffuse 1- Displace I loaded the first image (the colored image) into the diffuse slot and adjusted the output levels slightly to get my desired color. I then copied that map to the bump slot and gave it a bump value of like 25 just to get a little deffinition. Then I loaded the displacement map (the greyscaled map) into the Vray Displacement modifier texmap with 3d mapping and a displacement amount of 0'1.5" and a shift of -0'1.5" and left everything else at default. Attached is the result, again not perfect, but I'm satisfied enough. Link to comment Share on other sites More sharing options...
Tim Saunders Posted February 25, 2008 Author Share Posted February 25, 2008 Diffuse: Displace: Link to comment Share on other sites More sharing options...
Billabong Posted February 25, 2008 Share Posted February 25, 2008 would it do any good To have our own in-house development 'request' forum? something like This Texture might be quite usefull To a LOT of other people, Too just an idle random Thought maybe we could share our 'collective' brain power and make something (i got half-a-mind To second This motion) randy No need, Im seconding it for you Link to comment Share on other sites More sharing options...
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