robkar97 Posted February 6, 2008 Share Posted February 6, 2008 I have just looked into the gamma correction preferences since my bitmap textures (rendered with mental ray) were washed out. Turning on gamma correction (I use 1.9) fixed it and now my textures renders just like they look in Photoshop. I use 1.9 for both "display", "bitmap input" and "bitmap output". However, should the "affect material editor" and "affect color picker" be turned on? I can't really decide! What do you guys use? Robert Link to comment Share on other sites More sharing options...
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