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texture updating?


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hi guys

 

got a bit of problem,

i have a material applied to a number of objects and its the projection is set as spherical, i need to update the model to have a projection of cubic, and was wondering if there is a way of doing it without clicking every object and changing it?

 

thanks

 

dan

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Might not be the exact solution you are looking for:

 

-From the material editor, select objects via the material in question

-Apply a new UVW map modifier to the selected objects with the desired projection

-This modifier is now instanced and overrides any UVW modifier beneath it in the stack that has the same number

 

Hope this helps.

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Select the material in question in the Material Manager.

 

In the Material Manager, select Function>Select Texture Tags/Objects. This selects all tags that refer to the chosen material.

 

In the Attribute Manager, set the projection to cubic.

 

Done!

 

 

 

Jack

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