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crushdrive
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E.hi.. everybody,

 

Could anyone help me to improved my Rendering i'm using:

  • 3DMax v9 32bit
  • Vray Adv 1.5
  • VraySky & Sun with 0.01 intensity
  • Vray Physicalcamera: f:4
  • image sampler:Adaptive QMC+Mitchell Netravali
  • GI: Irradiance Map + QMC GI
  • Color Mapping :HSV exponential Dark:1.0 Bright:1.0

The Grass also i've tried Normal modifier & still it renders uneven.

My Vray Sky when so bright a when i increase F-number:4

 

The attached render is fresh from 3D Max no postprossesing, well i wanted to increase the Sun intensity so that it will bounce on the Structure but having hard time in test render & not having right output.

 

 

C&C are so welcome, Thanks

 

Rerards,

 

Crush

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hey erwin, dunno how much experience u got, but, for what i see, u need to learn a lot...sorry to sound hard

 

i would suggest you to start like this:

- no vraycam but standard cam

- sun intensity at 0.003 no sky

 

get your render to look "natural" ...THEN u add sky, vrayphysical cam, diaplacement mod for the grass, etc, etc etc.

 

would like very much to see the development of your render and hope you will end up making a great render.

 

i made a little tutorial here with vray setups

http://www.vray-materials.de/forum/showthread.php?tid=320

....hope it helps (please read the tutorial tips)

 

cheers...Eric

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