jophus14 Posted February 13, 2008 Share Posted February 13, 2008 Here's an image that I whipped up in 1 day and I need some feedback. What should I add, take-out, change, etc...... Thanks. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted February 13, 2008 Share Posted February 13, 2008 The shading on the stone cladding panels make them look like they bulge out in the middle. Link to comment Share on other sites More sharing options...
mbowers Posted February 13, 2008 Share Posted February 13, 2008 Seems like your scene isn't lit bright enough. The overhang seems ok, but then the floor looks like it's in constant shadow. Bump up the sun a bit. HTH Link to comment Share on other sites More sharing options...
blowback Posted February 13, 2008 Share Posted February 13, 2008 Contrast....and I second the stone cladding...looks weired. pillowy. You could also try time of day. Maybe dusk.....a little more dramatic? Looking good! Link to comment Share on other sites More sharing options...
jophus14 Posted February 13, 2008 Author Share Posted February 13, 2008 Here's a quick update. I brightened up the scene in PS. After the scene rendered out I was thinking the same thing about how the cladding looks like it bows out in the middle. I'm not sure why that is though. The geometry is just beveled boxes. I will try to switch up the color of the stone to a pale grey and see if that helps. blowback: I was thinking about doing a dusk version of this image. I think it'll look nice if I get it dramatic enough with the sky and interior lighting. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted February 13, 2008 Share Posted February 13, 2008 Could just be an unevenly lit bitmap that's causing the problem, try another one. Also a slight glossy reflection on the paving might add something to the scene. Perhaps even just on the darker tiles? Nice balance of reflection and transparency on the glazing. Link to comment Share on other sites More sharing options...
Tim Nelson Posted February 13, 2008 Share Posted February 13, 2008 The effect on the stone is probably because of smoothing groups. Add an edit poly modifier and select all poly's then clear all smoothing. See if that works for you. Link to comment Share on other sites More sharing options...
jophus14 Posted February 13, 2008 Author Share Posted February 13, 2008 Tim Nelson: Your a genius. I cleared all of the smoothing groups and the geometry is nice and smooth. I figured that it wasn't the map because I put a simple grey material on the objects and they still looked bubbled. Thanks for the help. Link to comment Share on other sites More sharing options...
jophus14 Posted February 14, 2008 Author Share Posted February 14, 2008 Here's an update. I switched the pre-cast color, fixed the bubble look, and gave the darker sidewalk concrete some reflection. Is this image ready for the "Finished Work" thread? Link to comment Share on other sites More sharing options...
charter Posted February 14, 2008 Share Posted February 14, 2008 I think your lighting rig needs a bit more work, to me it still feels a bit lifeless and flat. what light are you running? over all though i like the composition of the image:) Link to comment Share on other sites More sharing options...
jophus14 Posted February 14, 2008 Author Share Posted February 14, 2008 I am just using a Direct light for the sun and VrayLight (sphere) for the interior pendant lights. Link to comment Share on other sites More sharing options...
aaron-cds Posted February 14, 2008 Share Posted February 14, 2008 Switch on the area shadows for the sun unless you don't want the extra rendering time. The sunlight isn't bright enough. It needs more contrast. Link to comment Share on other sites More sharing options...
Roest Posted February 15, 2008 Share Posted February 15, 2008 Hi Joseph Skowron, I think you're on your way to a final image, the only thing you have to do is the post work. Edit in photoshop, play with contrast, levels, etc and it looks a lot better. I just spend 3minutes in photoshop and this is what i end up with... (hope you don't mind i edit your image) Link to comment Share on other sites More sharing options...
jophus14 Posted February 15, 2008 Author Share Posted February 15, 2008 Roest: I agree with your post. I spent only 20 seconds in PS playing with Levels and Curves. I'm glad that I re-rendered the image last night though because I realized that the settings were quite low. My render time went from 1.5 hours to 7 hours, but what can you do. I'll play with the image in PS a little more and finish it. Thanks for all of your comments everyone Link to comment Share on other sites More sharing options...
JamesTaylor Posted February 15, 2008 Share Posted February 15, 2008 i agreed with an earlier post that the lighting felt a little flat, however Roest's quick play in p'shop has really brought out the image. (not wanting to take anything away from yourself, it just need that little adjustment!) Overall the image has developed well from your 1st post and you have really taken onboard peoples comments, which is going to show in a very nice final image. I'm sure your client will be very happy! a comment i would add, but its probably due to the design rarther than your image, is the lack depth to the interior. The facade has a very nice feel to it, but somehow the rear internal wall seems to... "pushing its way right up to the glazing"... is probably the best way i can describe it. Link to comment Share on other sites More sharing options...
Gilban Posted February 15, 2008 Share Posted February 15, 2008 The entrace light dimension ..is it correct? Can u possible to balace the cam angle and u need to play with materials.... thanx keep working Link to comment Share on other sites More sharing options...
jophus14 Posted February 15, 2008 Author Share Posted February 15, 2008 Here is the latest update to the image. Like I said before, I appreciate all of the suggestions that I have received. Thanks again. Link to comment Share on other sites More sharing options...
blowback Posted February 15, 2008 Share Posted February 15, 2008 I love it. It looks awsome. IMO I would pull the camera back a bit. Now fill it with people a coming and going and hand it over. Link to comment Share on other sites More sharing options...
Roest Posted February 15, 2008 Share Posted February 15, 2008 Much better! if you plan to render again, which isn't really necessary, maybe center the entrance (three double doors) a bit and maybe another aspect ratio? If you don't render sharpen the image a bit in photoshop and like mentioned above, some people will give some life in there. Imo not to much and a bit desaturated so it don't tracks all the attention. my 2cents Link to comment Share on other sites More sharing options...
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