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sketch, toon, hidden line....


salf
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Not sure about the proper name, but how can I achieve that type of rendering with VIZ ?

 

I just want the easiest one, everything's white, with black lines in the edges....thats it.

 

I couldn't find info for this, except some mental ray contour shader tut on 3dtotal. that quite worked, but it didnt actually rendered all the edges, tried rendering at bigger resolutions, and you get more details, but still there are lots of edges not showing up.

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I use the finaltoon plugin or toss it in sketchup... Both are very nice 'hand replicators'

 

Here is finaltoon... notice the depth que thickness on the lines as well (thicker in the foreground thinner in the background):

pensketch-vi.jpg

 

I like to use finaltoon even in material correct renderings to 'soften' them.. There is something about a little hand faking that really relaxes a client (if you know what I mean). It takes them out of the 'is that a real photo' mindset...

 

final10907-vi.jpg

 

Detail (the sharp black lines on the glass (right) were also done with a finaltoon material):

final10907detail-vi.jpg

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