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Sun room WIP


charter
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Hi Guys,

 

Attached is my latest WIP. All comments welcome!

 

I know there are some issues that need fixing such as the magazines (it was the end of a long day and i was getting sloppy!) also the burn out area top left on the wall......... anyway enough from me wadayathink?

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nice visu richard :)

 

some critics:

- the glass frame....isn't suppose to have a metalic look?

- the wall needs to have displacement somehow

 

...btw the wall makes me disy!..no jokes. dunno if the cam angle or the glass distorcion, but i do not like it at all.

 

other than that...very nice vegetation & ligthning. last thing, the render need sharpness

 

edit: the sun ligth..I think sharper shadows would be more realistic, or other sky colour and enviroment

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Thanks for your comments Eric:)

 

The door frames are ment to be a powder coated which is a fairly flat looking finish maybe they need a touch more reflectance on them.

 

The wall is running a vray displacement modifier may be it needs to ramped up a little more to give the stones more definition.

 

The glass is running very little refraction as it was creating wierd results, though i have noticed now that i have had a good look at it a strange white reflection running down the left hand side of the first peice of glass..............:confused:

 

When you say sharpness are you refering to the shadows?

 

R

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Thanks for your comments Eric:)

 

The glass is running very little refraction as it was creating wierd results, though i have noticed now that i have had a good look at it a strange white reflection running down the left hand side of the first peice of glass..............:confused:

R

 

that is the reflection of your white wall inside.. :)

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The back wall of the scene is white all the way across, surely this would make the reflection uniform? and this one has a distinct edge to it running top to bottem. Also if you look at it in context with the reflection of the glass beam it seems to be in the wrong place to be the backwall.

 

Going to have to take a closer look at the scene when i get a spare moment...

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