own1221 Posted February 16, 2008 Share Posted February 16, 2008 Hey I found a nice collection of free sample textures at arroway.de and I'm just wondering how you would use the "bump,diffuse, and reflectivity" in raytrace and mental ray materials, especially the reflectivity map. Some also have a specular level map. http://www.arroway.de/textures/04/en/index.html Link to comment Share on other sites More sharing options...
Justin Hunt Posted February 17, 2008 Share Posted February 17, 2008 If you are using them with a Arch and design shader just drop each into the relevant slot. Raytrace materials are dangerous with mentalray, best to steer clear of using them. JHV Link to comment Share on other sites More sharing options...
neko Posted February 17, 2008 Share Posted February 17, 2008 Raytrace materials are dangerous with mentalray, best to steer clear of using them. JHV how are they dangerous ? Link to comment Share on other sites More sharing options...
neko Posted February 17, 2008 Share Posted February 17, 2008 thanks brian. that actually explains a few issues i've had before. Link to comment Share on other sites More sharing options...
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