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has anyone heard of Autodesk "Newport"?


3dmillermeter
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Great.

I knew that eventually viz arch rendering artists would become obsolete... but so soon? I guess we still have a year or two before this hits the market.

 

Wow from what they said there will be no need for setups and test renders. All will behave naturally and physically accurate. Those were some pretty convincing results there.

 

Its really all downhill from here.

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Oh no.... next they might package up the expertise and artistic ability that can only be gained by years of experience...... oh wait, nevermind ;)

 

Well it all does come in one package... years of experience + ability to create photoreal at the press of a mouse click. The computer handles the years of experience and the artistic ability for you (to some extent).

 

During those years of experience one learns:

 

(not in any order - just as comes to mind)

1) How to handle materials so they behave somewhat life like.

2) How to handle lighting - to produce NPR aswell as photo real.

3) How to create animations/VR tours.

4) Modeling

5) Memory managment - using your resources combined with model load (etc)

6) Constantly searching for libraries and software etc. - knowing the market

and lots more....

 

So here basically all the points are covered apart from nr. 4 and in nr. 3 the NPR bit. So what is really left out is modeling (from the ones that I pointed out).

 

Most work I did for clients involved photoreal (about 95%). And most clients cant differienciate between good photoreal and great photoreal. Its just photoreal and they like it that way. So having a program that does all that for you pretty much eliminates the artistic ability issue. Yes theres mood, composition and a lot of personal feel, heart, dedication and involvement when producing an image "the longer way". And yes architects do have an artistic sense and choose what they prefer. But sooner or later, as has happened with traditional hand drawn arch. renderings, there will be very little demand for such images (Im not saying they will fade completly).

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It looks nice. I would like to see a high res presentation of it. However, and I realize that many of the comments made here are tongue-in-cheek, I don't feel that this software can replace me or (more importantly) even help me with what I do.

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Ok, it's nice, impressive and interesting. But, as usual, we don't get to see the real workflow involved. We all know architects don't take the time to create viz because it is (and will always be) time consuming and a lot more than simply clicking a button. It takes time to create the materials, the best angles, the surroundings... even though now we can pretty much say lighting is automatic (or will become, eventually), bringing a desing to life is waaaaay more complicated.

Imho, this will be a real-time technology to be implemented in Max Design 2011. ;)

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Most work I did for clients involved photoreal (about 95%). And most clients cant differienciate between good photoreal and great photoreal.

 

Imho, this will be a real-time technology to be implemented in Max Design 2011.

 

This is very exciting and yet very alarming! Based on some observations here, the market for freelance 3d artists will shrink by 95% in 3 years.

 

Hmmm...I guess 95% stays in the architecture offices and the other 5% goes to the boutique studios that offer high-end advertising and marketing services to the developers.

 

The truth is probably that the changes won't be so soon or so extreme. But, the world of architecture is changing and we should be prepared to adapt. I guess this is pure vindication for Jeff and his decision to bring us closer to BIM and AIA.

 

By the way, I like the new cover of Max Design 2009 shown on the Revit-Up Blog! Wink Wink :)

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Also noticed this:

 

"Running on a system with multiple quad-core CPUs"

 

Majority of architects investing in this kind of equipment wont happen too soon.

 

Software probaby a few grand plus a computer like this in a couple of years another few grand. I doubt many architects will have the balls to invest this much if they're not sure they will be able to grasp it and do so in a timely fashion.

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Come on people.. we are more savy than this arent we..??

 

Can no one remember when AEC first appeared..? Or when 3D Studio came out.. Every one of them promised seamless workflows, ease of this, no thinking for that, and in all honesty it was rubbish.

 

It looks like it could be really useful, especially if it really could show realtime lighting without 4 hour renders. But what heppens when you add in those 40 Photometric lights that you need to that interior..? How "realtime" is it then..?

 

Plus.. there is one very important thing we seemed to have missed off of the bottom of the article.....:

 

[Disclaimer: Remember that this is a technology demonstration only. This is not a product and may never actually be available as a product. Also please note that this video was shot from an LCD display using a handheld camera.]

 

:D

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When I was a kid, I got a 'paint by numbers' set as a present. It was of a famous renaissance painting (I don't remember which one), and the promise was made to me that I could paint just like DaVinci (or whoever).

 

I followed the instructions, and did a pretty decent job of it, if I may say so. And it took me a lot less time to do than the original painting took. And to top it off, to a 12 year old kid, it looked about as good as the original, or at least the photo of the original on the box.

 

But the damnedest thing happened. No one was interested in paying any money for it, and no one was interested in hiring me as a portrait painter. For some reason that I can't fathom, the paint by numbers set didn't make me an artist. It wasn't until I went to college and studied color theory, composition, photography, watercolor and architecture that I was able to produce images that people wanted to buy.

 

Go figure.

 

-Ian

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When I was a kid, I got a 'paint by numbers' set as a present. It was of a famous renaissance painting (I don't remember which one), and the promise was made to me that I could paint just like DaVinci (or whoever).

 

I followed the instructions, and did a pretty decent job of it, if I may say so. And it took me a lot less time to do than the original painting took. And to top it off, to a 12 year old kid, it looked about as good as the original, or at least the photo of the original on the box.

 

But the damnedest thing happened. No one was interested in paying any money for it, and no one was interested in hiring me as a portrait painter. For some reason that I can't fathom, the paint by numbers set didn't make me an artist. It wasn't until I went to college and studied color theory, composition, photography, watercolor and architecture that I was able to produce images that people wanted to buy.

 

Go figure.

 

-Ian

 

lol, nice analogy.

 

To me, it looked like sketchup with GI. As for the effortless MR renderings, I'm not impressed. For an exterior rendering with VRaysun / VRaysky and VRayphysical camera, I only spend about fifteen minutes on the lighting and rendering settings. Most of that time is spent playing with different sun angles. Once you have an acceptable setup it doesn't take hours each time.

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I like your analogy Ian. :)

 

One of the reasons why this software would not benefit me in my workflow is the same reason I rarely benefit from a furniture library - that nearly every model I do is a "one-off". The furniture may only exist as a sketch on a cocktail napkin. The windows don't exist in any parametric function library. So the same things that save architectural technicians tons of time creating models is of no use to me.

 

But this issue is mainly about ease of texturing, lighting and camera setup. Still, no help to me. When a client Fed-Ex's you a 20 lb package of samples that must be scanned and made into accurate textures, you really need a specialist. It's just not something that can be done automatically or parametrically. In my experience, interior designers are very picky about how finishes render out - and so they should be.

 

As far as lighting and cameras, as already pointed out - architectural photographers go to great lengths to struggle against the natural to produce a photo of something that looks natural. They succeed at this because they are experienced and talented.

 

If reallly good camera work, really good lighting, and really good texturing are not a requirement, then yeah, we could be in trouble.

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This is very exciting and yet very alarming! Based on some observations here, the market for freelance 3d artists will shrink by 95% in 3 years.

 

Really?

Thats definetaly not what I wrote.

I wrote that 95% from what Ive done is photoreal - percentage calculated from the images Ive done.

I just said the market WILL shrink in the future.

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I followed the instructions, and did a pretty decent job of it, if I may say so. And it took me a lot less time to do than the original painting took. And to top it off, to a 12 year old kid, it looked about as good as the original, or at least the photo of the original on the box.

But the damnedest thing happened. No one was interested in paying any money for it

-Ian

 

Well did you try and sell it to a 12 year old kid?

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Thats definetaly not what I wrote. I wrote that 95% from what Ive done is photoreal - percentage calculated from the images Ive done. I just said the market WILL shrink in the future.
Yes, but you also inferred that the same clients you did the renderings for might be satisfied with something that is not perfect. From my experience they do have a preference for quick and cheap.
Most work I did for clients involved photoreal (about 95%). And most clients cant differienciate between good photoreal and great photoreal.
So, I just made the interpretation that they would be satisfied with the output from "Newport". I didn't mean to twist your words. I just wanted to exaggerate your point. Regardless, we both agree that things will change.
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im sure accountants sh*t themselves when calculators were invented too...

 

Yes but I bet they had a lot worse time when turbo tax came out.

 

Yes there will always be clients who want the best but there will be a load of clients who are really happy with not so good. Especially if its free.

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Biiiiggg friggin deal.... I'm not impressed.

 

I think the implication is what is impressive. Keep in mind that the company that controls the BIM model will have a much greater role/control in the 3d output. This can be the architect, the 3d studio/artist, the offshore drafting company, or even the reprographics company.

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