Jump to content

How to: headlights


novelh
 Share

Recommended Posts

I remember seeing a tutorial somewhere on how to make a light source shine in a rendering but not necessarily contribute to the illumination of the scene. Examples of a shining light source would be the exposed light bulb of a lamp post at night, the headlights of an on coming car, a flashlight, etc...

 

I tried to place a sphere in a light fixture and apply a white material with self-illumination turned up but it did not appear illuminated at all (with mR).

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...