Eric Sosa Posted February 22, 2008 Share Posted February 22, 2008 I'm making a display which has spots inside and would like to use the glow (lens) effect but it can not make it work. If I remove the glass the glow effect works . Have tried checking and unchecking all glass standard properties, including "advanced ligthning", but it does not help. I did it once, but it was such long time ago that I can not remember or find the old file anyone to help please? ...a little urgent tho cheers...Eric Link to comment Share on other sites More sharing options...
Victor Erthal Posted February 22, 2008 Share Posted February 22, 2008 i dont thing the glow lens effect works trough glass or any transparent object on max. try using the mental ray glare shader instead. You can also render that as a pass. Link to comment Share on other sites More sharing options...
Eric Sosa Posted February 22, 2008 Author Share Posted February 22, 2008 thx Vistor, but I use vray anyhow, I'll do that with ps , tho the'll be many, many spots to be given the glow effect....grr. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted February 22, 2008 Share Posted February 22, 2008 Since it's a post effect, you won't get it thru anything. Only directly. Link to comment Share on other sites More sharing options...
Matt Clementson Posted February 22, 2008 Share Posted February 22, 2008 I don't know Vray so I'm not sure but you should be able to set transparent materials to refract Material IDs and then it should work. Link to comment Share on other sites More sharing options...
shaneis Posted February 22, 2008 Share Posted February 22, 2008 Just remove any surfaces that are blocking your glare effect, apply a nul surface shader/ pure matt shader to the rest of the geometry (or make it invisible to the camera) and render that as a pass for compositing later in photoshop. Link to comment Share on other sites More sharing options...
Eric Sosa Posted February 23, 2008 Author Share Posted February 23, 2008 My problem is that the display (jewerly) has a box at the top made out of glass. The 8mm glass green edges can be seen by the cam at any angle and ougth to reflect the enviroment, at least the very top glass. I'm at home atm and can't post a pic (the 3D display is at work). I can certainly remove the glass from the cam view and see the glow effect, but then there is no reflection at all. I could make the vizu using the displays without either glass or glow effect, but that is not what our costumer is expecting. @ Shane, I have never tried a render with pass how do you do that? would it help after my explaining my problem? thx for your help guys...Eric Link to comment Share on other sites More sharing options...
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