Truthdefined Posted February 24, 2008 Share Posted February 24, 2008 Hello, I'm using the Maxwell Render Plugin for Solidworks, pretty new with it and trying my best learning through tutorials. Anyway, I can't find a solution to that problem I have: Why does the mapping of the texture changes (as you can see in the attached picture) between the flat surface and the rounded surface? The Two surfaces belong to the same component which the material was applied to. How can I change it? I would deeply appreciate your help. Thanks. Link to comment Share on other sites More sharing options...
Devin Johnston Posted February 26, 2008 Share Posted February 26, 2008 Are you using the latest update, this was a bug that was fixed in the last release. Link to comment Share on other sites More sharing options...
Truthdefined Posted February 26, 2008 Author Share Posted February 26, 2008 Thanks for your reply. I'm working with version 1.6.1, and as far as I know, that's the most up to date version. Anyway, I found out that it depends on the way I build the body originaly. It seems to me like a bug in the program. I Hope it will be solved in the next update. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now