andreg Posted February 25, 2008 Share Posted February 25, 2008 I have this table top that I can't seem to get the right UVW map. I tried Unwrap but I can't seem to get to work on this one. Any suggestions anyone? The graphics on these tables wrap around the edges. I'm really stuck on this one. Thanks all Link to comment Share on other sites More sharing options...
Vince Paske Posted February 25, 2008 Share Posted February 25, 2008 This thread might help you out: http://www.cgarchitect.com/vb/15511-editable-poly-uvw-maps.html Link to comment Share on other sites More sharing options...
ronel Posted February 25, 2008 Share Posted February 25, 2008 convert the object to poly, select the face you want to remap, apply mapscaler modifier or uvw mapping ( whichever suits to your mapping) Link to comment Share on other sites More sharing options...
andreg Posted February 26, 2008 Author Share Posted February 26, 2008 Thanks for your repilies but none of these solutions seem to work in my case. Allthough I never noticed that mapscaler modifier... that one might be useful someday. I suppose I'll keep looking for another solution. I saw this texporter plugin but I don't know if it works... look like an old plugin. http://www.cuneytozdas.com/software/3dsmax/ Thanks Link to comment Share on other sites More sharing options...
alrawli Posted February 26, 2008 Share Posted February 26, 2008 How about looking at the UVWunwrap modifier in max it will let you unwrap the object and rende out a UVW template which you can then use in photoshop to generate the texture. For organic or difficult pieces of geometry UVWunwrap is a great tool. http://www.tabun.nl/tutorials/max_unwraptut/ http://www.waylon-art.com/uvw_tutorial/uvwtut_01.html Link to comment Share on other sites More sharing options...
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