chow choppe Posted February 26, 2008 Share Posted February 26, 2008 hi all please help me with this. extremely urgent for me Have to deliver today. Using 3dsmax and vray 1.5rc3 i am trying to make a fireplace using riverstone/ rockstone The problem is the client sent me an image how he wants the fireplace to look like. But the map is too low in size and therefore tiling happenning very badly. The client wants the stone to be 2/3 of what it is in the picture. Also when i am mpping the image the edges are coming to be straight but id u look in th image the edgesare as per the shape of the stone and there is dark shadows where each stone is joing the other. I tried photoshopping it but its not coming nice see the image the client wants the fireplace to look like Please help me. Link to comment Share on other sites More sharing options...
chiquito Posted February 26, 2008 Share Posted February 26, 2008 it could be helpufull to see that image you are suposed to copy? Link to comment Share on other sites More sharing options...
chiquito Posted February 26, 2008 Share Posted February 26, 2008 now I see the image. try modeling rocks one per one. Scale un uniformly. is reactor an option? fill a box with stones? Link to comment Share on other sites More sharing options...
STRAT Posted February 26, 2008 Share Posted February 26, 2008 you have a few options - 1) render what you have and post process in photo shop 2) find or make yourself a stone texture that tiles better and has more size and variance to it. very easy. then use that texture in conjunction with photoshop again. 3) use this new texture with vray displacement 4) model the stones just a few suggestions Link to comment Share on other sites More sharing options...
chow choppe Posted February 29, 2008 Author Share Posted February 29, 2008 cleint changed the stone we now have bigger image of what he wants now thanks anyway Link to comment Share on other sites More sharing options...
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