Jump to content

Setting up a network Material, Mesh and Shader Library for multiple users in an Archi


Recommended Posts

Hi

 

I am after some advice regarding the deployment and arranging of a wide variety of free and purchased textures, meshes, and shader libraries.

 

At present our employees (approximately 8-12) store this locally but we want to create centralised place for storage, and a place people can change and edit items without damaging the original.

 

Questions, which we are thinking about:

 

1) Do we have it as a read only or allow free access but create rules and guidelines that staff adhere to?

2) Some purchased items follow different naming conventions to others; do we re-name these inline with our conventions or just add Meta data to each image for searching purposes?

3) Do we keep all purchased stock in their native file structure OR move them inline with ours e.g. tiled wood flooring?

 

Anyone who has a functioning system or advice on monitoring and controlling such a library would be greatly appreciated!

 

Thank you in advance

 

Regards Rueben

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...