chow choppe Posted February 26, 2008 Share Posted February 26, 2008 saw these in archinteriors vol12 how to render such kind of an image it looks so cool Its just not simple wireframe image all looks like perfectly modelled structures that is what the wireframe suggests and also lighting and reflections also visible a little Link to comment Share on other sites More sharing options...
JamesTaylor Posted February 26, 2008 Share Posted February 26, 2008 vray edgetex material Link to comment Share on other sites More sharing options...
chow choppe Posted February 26, 2008 Author Share Posted February 26, 2008 its not just that what about reflections ? Link to comment Share on other sites More sharing options...
chow choppe Posted February 26, 2008 Author Share Posted February 26, 2008 i dont think thats the trick no need to spend so much time to do wireframe renders I think it has something to do with blend materials but trying to figure out what ? Link to comment Share on other sites More sharing options...
STRAT Posted February 26, 2008 Share Posted February 26, 2008 you were given an answer do 2 renders and comp in photoshop Link to comment Share on other sites More sharing options...
JamesTaylor Posted February 26, 2008 Share Posted February 26, 2008 i think, if you look close, you'll find that the floor material is a different material to the material applied to the rest of the scene. so apply vray edgetex material to the chairs / table and create a material with reflection and bump for the floor then render. BTW, you can add reflection / bump etc. to the edgetex material just as you would a normal material. Link to comment Share on other sites More sharing options...
shaneis Posted February 26, 2008 Share Posted February 26, 2008 "i dont think thats the trick..." You won't get one of these... Main Entry: tu·to·ri·al Pronunciation: tü-ˈtȯr-ē-əl Function: noun Date: 1923 : a class conducted by a tutor for one student or a small number of students on one of these... Main Entry: fo·rum Pronunciation: ˈfȯr-əm Function: noun Etymology: Latin; akin to Latin foris outside, fores door — more at door Date: 15th century : a public meeting or lecture involving audience discussion though you can always ask for one of these... Main Entry: cri·tique Pronunciation:krə-ˈtēk Function: noun Etymology: alteration of critic Date: 1710 : a critical estimate or discussion and... Main Entry: ad·vice Pronunciation: əd-ˈvīs\ Function: noun Etymology: Middle English avis, advis view, opinion, from Anglo-French, from the Old French phrase ce m'est a vis that appears to me, part translation of Latin mihi visum est it seemed so to me, I decided Date: 14th century : recommendation regarding a decision or course of conduct which you can either... Main Entry: ac·cept Pronunciation: ik-ˈsept, ak- also ek- Function: verb Etymology: Middle English, from Anglo-French accepter, from Latin acceptare, frequentative of accipere to receive, from ad- + capere to take — more at heave Date: 14th century : to receive willingly : to endure without protest or reaction or if you choose... Main Entry: dis·miss Pronunciation: dis-ˈmis Function: transitive verb Etymology: Middle English, modification of Latin dimissus, past participle of dimittere, from dis- + mittere to send Date: 15th century : to reject serious consideration of but doing this... Main Entry: con·tend Pronunciation: kən-ˈtend\ Function: verb Etymology: Middle English, from Anglo-French or Latin; Anglo-French contendre, from Latin contendere, from com- + tendere to stretch Date: 15th century : to strive or vie in contest or rivalry or against difficulties : to strive in debate : argue will get you nowhere. Link to comment Share on other sites More sharing options...
Trevor Tizard Posted February 26, 2008 Share Posted February 26, 2008 "i dont think thats the trick..." You won't get one of these... Main Entry: tu·to·ri·al Pronunciation: tü-ˈtȯr-ē-əl Function: noun Date: 1923 : a class conducted by a tutor for one student or a small number of students on one of these... Main Entry: fo·rum Pronunciation: ˈfȯr-əm Function: noun Etymology: Latin; akin to Latin foris outside, fores door — more at door Date: 15th century : a public meeting or lecture involving audience discussion though you can always ask for one of these... Main Entry: cri·tique Pronunciation:krə-ˈtēk Function: noun Etymology: alteration of critic Date: 1710 : a critical estimate or discussion and... Main Entry: ad·vice Pronunciation: əd-ˈvīs\ Function: noun Etymology: Middle English avis, advis view, opinion, from Anglo-French, from the Old French phrase ce m'est a vis that appears to me, part translation of Latin mihi visum est it seemed so to me, I decided Date: 14th century : recommendation regarding a decision or course of conduct which you can either... Main Entry: ac·cept Pronunciation: ik-ˈsept, ak- also ek- Function: verb Etymology: Middle English, from Anglo-French accepter, from Latin acceptare, frequentative of accipere to receive, from ad- + capere to take — more at heave Date: 14th century : to receive willingly : to endure without protest or reaction or if you choose... Main Entry: dis·miss Pronunciation: dis-ˈmis Function: transitive verb Etymology: Middle English, modification of Latin dimissus, past participle of dimittere, from dis- + mittere to send Date: 15th century : to reject serious consideration of but doing this... Main Entry: con·tend Pronunciation: kən-ˈtend\ Function: verb Etymology: Middle English, from Anglo-French or Latin; Anglo-French contendre, from Latin contendere, from com- + tendere to stretch Date: 15th century : to strive or vie in contest or rivalry or against difficulties : to strive in debate : argue will get you nowhere. Hilarious............! Link to comment Share on other sites More sharing options...
AJLynn Posted February 26, 2008 Share Posted February 26, 2008 You could actually just use your normal render, make it grayscale, futz with the Levels and then comp in the wireframe render. (Make the wireframe black-on-white and use Multiply layer mode.) Link to comment Share on other sites More sharing options...
shaneis Posted February 26, 2008 Share Posted February 26, 2008 Sheesh, over here it's 1:30 in the blessed A.M.!!! Damn, I've missed Star Trek. Link to comment Share on other sites More sharing options...
chow choppe Posted February 26, 2008 Author Share Posted February 26, 2008 thanks shane for the encouraging words i am sure u dont know the right answer for that question and maybe trying to increase the number of posts and becoming junior member and then senior member and then veteran but actually the posts doesnt have the right content. I would not rather answer than to discourage someone. every person has a way to ask questions . mine is not similar to yours so please keep your vocabulary or google searches with you if you dont know the right answer. No offence thanks Link to comment Share on other sites More sharing options...
shaneis Posted February 26, 2008 Share Posted February 26, 2008 "...No offence" Fair enough, my apologies and no offence taken. If I were trying to recreate the image (bear with me - I use Maya) I'd create the model, assign the geometry to two render layers, assign an opaque wireframe material to all the geometry except the curtains, a second translucent wire material to the curtains in the "top" layer and then apply the lambertian/ blinn type shaders to the "bottom" layer. Make your "wire frame" geometry invisible to the camera in the bottom layer, but ensure it casts shadows. I'd then set up my final lighting - breaking some light linking here and there (glass brick-type window for example), make my final render settings per layer (make sure to match your AA and filters), and render. Take the output renders into Photoshop and comp top over bottom. If you wanted to be extra tricky, you could render a separate pass which included the wireframe texture in the reflection in the mirror (to the right of the image) which the original render you posted does not contain. Hope this helps, S. Link to comment Share on other sites More sharing options...
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