xeunox Posted February 29, 2008 Author Share Posted February 29, 2008 giving up on me hey, i don't blame you with all my flaming Link to comment Share on other sites More sharing options...
Justin Hunt Posted March 1, 2008 Share Posted March 1, 2008 You can render two different camera angles to the same FGM, as long as they are in different possisions. The photon map is view independant so you only need to calculate it once for both cameras, so long as the are no changes in the scene. The grainyness could be down to either low AO samples or low reflection glossie samples. One a side note check the scale of the people, they are huge. JHV Link to comment Share on other sites More sharing options...
Tommy Burns Posted March 3, 2008 Share Posted March 3, 2008 giving up on me hey, i don't blame you with all my flaming Not at all Animating one camera is so much better look into it I use it all the time. Link to comment Share on other sites More sharing options...
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