Billabong Posted March 1, 2008 Share Posted March 1, 2008 I have these sidewalk street lamp post that I need to light. Can IES light these type of lampposts, and if so, is there a link to the IES. I've gotten the ones from Lithonia and in the outdoor lighting one, I've been through different categories, but they are mostly cone type lighting. Do they make IES that light i guess you could say, globally or all around or would it be better to just use a Vray sphere.Ive tried the sphere, but its either not bright enough or way to bright. Any thoughts? Link to comment Share on other sites More sharing options...
Billabong Posted March 1, 2008 Author Share Posted March 1, 2008 Nevermind, It seems once again I have overcomplicated things. Standard omnis with far attenuation do just fine Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted March 1, 2008 Share Posted March 1, 2008 Remember IES files only exist in order to make it look like there is a fully modeled light fixture. If you do have that post modeled, there's no reason to try IES. Link to comment Share on other sites More sharing options...
Billabong Posted March 1, 2008 Author Share Posted March 1, 2008 ah I see, Thanks Rick Link to comment Share on other sites More sharing options...
ihabkal Posted March 1, 2008 Share Posted March 1, 2008 Remember IES files only exist in order to make it look like there is a fully modeled light fixture. If you do have that post modeled, there's no reason to try IES. and in my scenes they take twice longer to render than vray lights or regular max lights. but thye look nice... Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 1, 2008 Share Posted March 1, 2008 i think IES came about as a solution for lighting manufactures to convey information to lighting professionals on how different fixtures and filaments cast light and the intensity of light. so that you can calculate how many fixtures you need in a room to illuminate it. the consultants could put this information into their specialized lighting software to get an accurate idea of what would happen in real life. we are able to utilize the IES files to simulate lighting conditions in real life, though as i understand it, 3dsmax really does a poor job at this compared to the specialized software. the design visualization world in the way we know is an after thought for what this information was designed for in the first place. unless you have something in the model that is in close proximity to the light fixture you are showing i would not bother with IES, as you have already figured out. i don't think the details are noticeable enough for the increased pain in rendering and the extra consideration when creating unless the light is being cast onto something. ....also stated in this thread already. Link to comment Share on other sites More sharing options...
Billabong Posted March 1, 2008 Author Share Posted March 1, 2008 Thanks Travis for the help Link to comment Share on other sites More sharing options...
Eric Sosa Posted March 1, 2008 Share Posted March 1, 2008 isn't it that IES ligths can proyect patterns on surfaces manily. I beleive it is always a way to make an standard or vrayligth to make such patterns, so, indeed, no need for ies ligths in max & vray. Link to comment Share on other sites More sharing options...
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