mibs_studio Posted March 4, 2008 Share Posted March 4, 2008 Hi there! Is there any other way that 3ds max scanline/mental ray render works similar like vray proxy? Xref is good solution, but not as goos as vray proxy is there any other explanation? Link to comment Share on other sites More sharing options...
WAcky Posted March 4, 2008 Share Posted March 4, 2008 wait for max 2009. Mental ray with have proxies. Link to comment Share on other sites More sharing options...
mibs_studio Posted March 4, 2008 Author Share Posted March 4, 2008 But how about when it goes to scanline render? Link to comment Share on other sites More sharing options...
WAcky Posted March 4, 2008 Share Posted March 4, 2008 I think you'll find the scanline renderer is much more limited and wont give you what you're looking for. Do a google search on Mental Ray placeholder objects. It basically works like vray proxies but not as powerful. You dont really have any control over it. Somewhere in the mental ray render dialog there is an option to turn on placeholder objects. I think its at the top of the last tab (im not at my work pc) This is really just to help save RAM along with the other options that are listed with it. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 4, 2008 Share Posted March 4, 2008 I don't do it often, but even with Vray, you can just turn off the GI part of the engine and still render. I don't know how it compare to scanline, but I presume the methods of utilitzing it would be similar. I typically turn off GI when I need to render masks and such for enhancement. I think you can do this Mental Ray, if so, it would probably still use proxies. Link to comment Share on other sites More sharing options...
Justin Hunt Posted March 4, 2008 Share Posted March 4, 2008 crazy homeless guy - it works exactly the same in mentalray, mr without any fg or gi just like scanline only with all the benifits of mentalray. Although the skylight wont work without final gather. Placeholder objects (in the process tab) basically loads and unloads objects as the buckets need them. If you open the message window you can see what is being loaded as the render progresses. Wait a couple more weeks for 2009 and you will get proxies ala vray in mentalray. jhv Link to comment Share on other sites More sharing options...
mibs_studio Posted March 5, 2008 Author Share Posted March 5, 2008 Wow, thanks guys for all respons. Hmmm, so usually, when we need to render alot of trees, the best way to render it in scanline is by those good old method by asemble 2 planar with tree bitmap on it huh?.. wow vray proxies does a great plug-in... Link to comment Share on other sites More sharing options...
Justin Hunt Posted March 6, 2008 Share Posted March 6, 2008 Why go to scanline when rendering with mentalray? The lighting will be different for a start. If you use instances of the trees then only the first is processed and the others use that information. Only use high detail trees close to the camera, mid detail trees for middle ground and planar trees for backround. jhv Link to comment Share on other sites More sharing options...
mibs_studio Posted March 6, 2008 Author Share Posted March 6, 2008 hmmm you are rite, so I have to study the path of the camera before decide which and which tree should I put. hmmmm. Thanks! Link to comment Share on other sites More sharing options...
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