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working with shape files


tecton3d
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I have an urban design competition and have access to what seems to be a wonderful amount of GIS data via the city's ftp site but they have irregular "shape" files listed instead of common vector filetypes (.dwg, .dxf, .eps, etc...) that I can't do anything with. Ideally, I'd like to get these into Autocad and from there to Illustrator for graphic work.

 

Has anyone worked with these file types before? If so, how did you get them into a vector software? It looks like the .DBF file is the largest, and possibly the file i'm after to convert into something manipulatable ~ but then again, I'm not sure

shapes01.jpg

 

I have access to Autocad, 3ds max, illustrator, photosop, etc... any help is appreciated! Thanks.

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