doccocaubaihero Posted March 10, 2008 Share Posted March 10, 2008 i have just used 3d for a short time and my skill is really bad,please help me by commend my work and correct it.i really please if some one could tell me some way and some lecture to use 3d better Link to comment Share on other sites More sharing options...
WAcky Posted March 10, 2008 Share Posted March 10, 2008 Some info on your software and renderer is a must before any suggestions can be given. First thing i can see is alot of colour bleed and small splotching. Post some software info so we can help you out. Link to comment Share on other sites More sharing options...
STRAT Posted March 10, 2008 Share Posted March 10, 2008 it's also very flattly lit. vray i pressume? try turning down your saturation, up the contrasting and colour mapping, and turn down the secondary bouncing. it's too bright and even, you need contrast in there. Link to comment Share on other sites More sharing options...
AJLynn Posted March 10, 2008 Share Posted March 10, 2008 There's something going on with the illumination on the ceiling, what's the material and what's lighting it? Link to comment Share on other sites More sharing options...
doccocaubaihero Posted March 11, 2008 Author Share Posted March 11, 2008 i use 3dsmax with render v-ray,some material i produce so that they are not very good.on the celling i used white color and the hidden light is produce by vraylight materrial.that sense is in a living room of a small one facade house im designing Link to comment Share on other sites More sharing options...
doccocaubaihero Posted March 11, 2008 Author Share Posted March 11, 2008 Thanks For Your Answers Link to comment Share on other sites More sharing options...
AJLynn Posted March 11, 2008 Share Posted March 11, 2008 That illuminating ceiling is what's hurting you. It doesn't look real and it makes the lighting for the whole scene too flat. Try using lights that correspond to the lights in the model, then adding fill lights if needed - but the impression should be that the actual lights are doing the lighting. Don't be afraid to allow a bit of contrast in there. If you want to see some more information on how to do an interior setup in Vray, try the Global Illumination DDs from Gnomon Workshop. Link to comment Share on other sites More sharing options...
mattclinch Posted March 13, 2008 Share Posted March 13, 2008 i think compositionally your choice to have this one-point perspective slightly over to the left is making it unbalanced. the left wall is feeling quite dominant. also the room is relatively narrow - perhaps try using a larger (greater mm) lens to bring the background elements towards you a bit. also there is a lot of space in the foreground - the distance between the edge of the sofa and where the viewer is standing. try adding foreground elements, or objects which break the bottom of the frame. Link to comment Share on other sites More sharing options...
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