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Vray Mirror Material


TomA
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Anyone know a good Vray mirror material?

 

I've created one with these settings but i've got a hunch they're a little dodgy:

 

Diffuse Raytrace map set at 100%, Reflection colour set to white, refraction to black, shader set to Phong, and that's about it.

 

Know a better 1, or how i can change mine to make it better?

 

Tar

 

:D

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default "blinn" works.

 

As another note, I always make my mirrors with a diffuse color of black of course and only about 98% reflective, not 100%. It helps it to read, specifically in small rooms where the wall color behind the mirror is the same as the color of the wall in the reflection.

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  • 11 months later...
  • 3 years later...

here is an example of what i want:

http://www.mr-cad.com/mrcad-blog/ref...caustics-9.jpg

thanks

this effect is called reflective caustics (see the name of that picture you have posted :-)

its quite tricky to tweak the settings - its based on the photon mapping in most cases

see vray on-line help here http://www.spot3d.com/vray/help/150SP1/ for more info - its far to complex for this forum..

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i dont use rhino and i am not the caustics or photon mapping specialist, but as i remember....

if you are using sun, u have to watch the "photon emit radius" setting (its the radius of the tube gizmo around the sun object) - I hope its same in rhino...

try to keep the radius as small as posible - smaller radius means less photons = less memory, time etc.

your mirror should be inside the green tube gizmo representing this setting (photons are not emitted outside the gizmo)

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