Jump to content

vray plugin for sketch up


Recommended Posts

Hey all,

 

A colleague and myself are considering recommending the purchase of Vray for our firm to use in-house use but we have question:

 

1. is there a material converter for Vray materials to be used in sketchup?

2. what experiences (good, bad, or other) does anyone have with the workflow from Sketchup to VRay.

 

we will be doing mostly stills but possibly animations should the client request

 

thanks!

Link to comment
Share on other sites

tecton3d,

 

I have two designers here that use it and love it. Mostly because it sit's right inside of Sketchup and the workflow is pretty straight forward. There is a 30 trial period - I would suggest trying to see if the workflow is an issue for your firm or not. The only thing that we have discussed here in the past is that once Vray materials are assigned - they are not always (such as glass) represented well in the sketchup window - so it might require extra effort if you want just plain su output on the same model. There are tons of materials available, and I do remember there being a thread on the AGS forums regarding a converter for vray materials into the SU variant.

 

hth...Bytor

Link to comment
Share on other sites

thanks for the reply and i'm happy to say that we are acquiring at least one copy of Vray for Sketchup. i anticipated quite a bit of resistance from the 'high-ups' but it went through with no questioning whatsoever.

 

We have tried the demo and it is what really hooked us to the software in the first place. Like you say and has been said, materials are a bit of a fuss but aside from that (and with some practice) we'll be able to get our workflow figured out in no time.

 

prost!

Link to comment
Share on other sites

There are two ways you can do materials with v-ray for sketch-up:

 

1. You can just use the sketch-up materials and it will render them as is.

2. You can use the v-ray materials and inherit the textures from the sketch-up material editor.

 

I would recommend the second method if you want nice glossy reflections. For materials, pay attention to what direction your faces are with the default material. The materials need to go on the white side. Otherwise you'll get strange results.

 

Also, if you are doing animations, you are limited to what sketch-up animates (clunky camera pans).

Link to comment
Share on other sites

i expect the modeling interface itself will not be any different than it is currently so ultra high-poly stuff will be a headache

 

also, with the plug in - it doesn't look like the much acclaimed v-ray proxy is provided... definite bummer

Link to comment
Share on other sites

There is no v-ray proxy, but you can import any 3d model you use in other programs as a dwg or 3ds file, and smooth out the faces.

 

Just know that your file will get very slow and large if there are alot of polys in your scene.

Link to comment
Share on other sites

... a sample of proof that skp isn't a serious and/or advanced modeling and visualization tool

 

What a strange conclusion?

If any conclusion could be drawn it would rather be that Vray for SketchUp isn't a serious tool?

IMO SketchUp is a great, professional and serious tool for modelling architecture, and for NPR renderings. But when the goal is photo realism with high-poly objects/trees, as well as GI and multi lights etc, SU won't do the job alone. I have no problems exporting my SU models into LW, along with trees and vegetation from Onyx and other sources. It saves me a lot of time. Many of my clients are perfectly happy with SU renderings though. Even without very high poly objects it often serves the purpose of illustrating a project.

Link to comment
Share on other sites

What a strange conclusion?

If any conclusion could be drawn it would rather be that Vray for SketchUp isn't a serious tool?

IMO SketchUp is a great, professional and serious tool for modelling architecture, and for NPR renderings. But when the goal is photo realism with high-poly objects/trees, as well as GI and multi lights etc, SU won't do the job alone. I have no problems exporting my SU models into LW, along with trees and vegetation from Onyx and other sources. It saves me a lot of time. Many of my clients are perfectly happy with SU renderings though. Even without very high poly objects it often serves the purpose of illustrating a project.

 

not really strange... i guess it's a relative statement. I thought my last statement would get me into trouble... I'm not flaming, just expressing and opinion and probably venting a little anger that my office doesn't have a copy of max for me to work with;)

 

my impression of a (and as quoted) "serious/advanced" tool can produce complex modeling, create photo real images and animations while handling huge amounts of data... i.e. a very detailed architectural model. I didn't say skp didn't have a place in a toolset, it's just not an 800lb gorilla in the 3d world. You are totally right in thinking it CAN suffice to communicate ideas and you don't need millions of poly's to do this... which is obviously why skp has worked a place into so many workflows and has made such an impact in so many offices.

 

it really just comes down to the fact that I just don't like the "quick and dirty" feel of the software... but does it have a place in the 3d world - of course.;)

 

cheers

Link to comment
Share on other sites

Are you just looking for arguments vs your boss to convince them to buy you a Max license then?

There are lots of 3D tools out there, some of them can do it all (the gorillas?), and some are more speciallized on modelling or animation (the Cheetahs?).

What makes SU, the Cheetah, so special, IMO is that it with its very limited, but well designed toolset allows you to do most architectural modelling tasks with high precision, ease and speed.

 

As I am a freelancer I can choose exactly the tools I want to use, and I'm quite happy that I don't have/need to use Max/Vray.

SU for modelling, Onyx for vegetation and LW (with FPrime) for rendering (and some modelling) works just fine for my needs :)

 

BTW, I wouldn't regard Max as a non-advanced tool just because it apparently needs external programs/renderers like Vray to work at its best ;)

Link to comment
Share on other sites

Well, yeah, look at the name of the thing - Sketch Up. It's supposed to be inexpensive, quick and sometimes a bit dirty. Max is supposed to be industrial strength. When you try to get SketchUp to replace Max you're going to have trouble.

Link to comment
Share on other sites

Exactly. SU was never intended to be a Max replacement, and hopefully will never try to become that in the future...

 

As this is actually a Vray for SketchUp thread it would be interesing to hear more experiences from Vray users, and to view examples.

I considered buying the Vray plugin, but have a feeling that it will not do enough, neither when making photo-real renderings nor for animations. To me it looks like that an external program, like LightWave or Max, gives you a lot more power and control?

Link to comment
Share on other sites

  • 4 weeks later...

Would love to see any examples of renderings of Sketch Up models using Vray. I currently work for a small practice using archicad and we are trying to determine the best software for us to produce renders as efficiently as possible, none of us have any rendering experience. Any suggestions?

Link to comment
Share on other sites

These images were created by Luis Ayala. All done in sketch-up with the v-ray plug in. The people are images on planes. The only downside to the v-ray plug-in is the limitations in the lights. But for a down and dirty rendering it works pretty good.

 

20071113gym03smallix6.jpg

 

20080207nhsint01smallvs2.jpg

 

20071120audit07smallse7.jpg

 

 

I still prefer bringing in the model into max, but if you need to make changes after rendering, v-ray for sketch-up is a great solution. I also noticed that the DMC image sampling type was faster in sketch-up than in max...not sure why.

Edited by ramy
Link to comment
Share on other sites

Guys......1 question:

 

AT the office, some people are considering purchasing Vray for Sketchup, but they have never used it before, since Im used to Vray (for max) Ive been helping them out.

 

Only 2 Pcs have for now the puggling (demo version I think), and Ive noticed 2 things workflow related:

 

1- It doesnt have presets for Irr.Map (low quality, medium, high, etc) this would make things easier for the new user.

 

2- It takes AGEEEEEEEEEEEEES to render!!!!!!!!!!!...which I dont understand!....Not for the light calculation, but for the actual rendering part...it takes about 10 minutes to render a 600 px image....no heavy modelling, just a few volumes for test.....are we doing something wrong?....

Link to comment
Share on other sites

Guys......1 question:

 

AT the office, some people are considering purchasing Vray for Sketchup, but they have never used it before, since Im used to Vray (for max) Ive been helping them out.

 

Only 2 Pcs have for now the puggling (demo version I think), and Ive noticed 2 things workflow related:

 

1- It doesnt have presets for Irr.Map (low quality, medium, high, etc) this would make things easier for the new user.

 

2- It takes AGEEEEEEEEEEEEES to render!!!!!!!!!!!...which I dont understand!....Not for the light calculation, but for the actual rendering part...it takes about 10 minutes to render a 600 px image....no heavy modelling, just a few volumes for test.....are we doing something wrong?....

1 - yeah, there are not presets

 

2 - you must be doing something wrong, ...though i'm definitely no v-ray expert. I haven't noticed it being exceptionally slow when playing around with large scenes (like 1million faces) so check your settings.

Link to comment
Share on other sites

  • 2 weeks later...

I have tested the plug in. I have been somewhat impressed. You can cut your render times by lowering the subdivisions in your reflections and increasing the glossiness number above 7. You can get good results on a high resolution image by rendering with a low detail irradiance map

 

I am an avid Max-Vray user. I have been trying to replace Max with SU and have been testing Vray for my home contract work. This is better than no Vray at all, but the best solution is the Max-Vray combination. Also consider Cinema 4d with the Vray4cinema4d plugin.

Link to comment
Share on other sites

I'm surprised - I like Sketchup for many tasks but I've never heard of an avid Max user wanting to replace Max with Sketchup. You can't really animate, and there are just a ton of limitations.

 

If it's a cost thing, if your company has Max on subscription ask your sales rep about take home licensing (free with subscription) or look really hard at Cinema+Vray (not all that much more money and waaaaaaay more powerful).

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...