louis.cho Posted March 14, 2008 Share Posted March 14, 2008 Since I begun a new scene, my gizmo is the biggest source of frustration. If i want to move an object, it's like it's snap on kind of irregular gird(snap is off). It's fluid at first but pop off very far for no reason. For this Scene I work in metric but I never noticed that before even in metric. any help would be great, thanks Link to comment Share on other sites More sharing options...
mattclinch Posted March 14, 2008 Share Posted March 14, 2008 is your scene particularly far from the origin? are you units setup correctly? 1unit = 1meter? check the accuracy of your gizmos in the preference window. never had this problem before. Link to comment Share on other sites More sharing options...
louis.cho Posted March 14, 2008 Author Share Posted March 14, 2008 hehe, your the man. I didn't noticed but my model was very very far from origin due to the units conversion (I work in cm). Bring it to 0,0,0 and solve the issue! max is wried sometimes in metric. Link to comment Share on other sites More sharing options...
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