Fog Posted March 16, 2008 Share Posted March 16, 2008 Hi all, anybody knows how to create sectional views directly from 3dsmax model? I'm saying something like the 'Section Plane' tool in SketchUp. Thanx a lot. And as for modeling, any tip for modeling this kind of building (http://www.emergentarchitecture.com)? Desperately need help. Thanx again. Link to comment Share on other sites More sharing options...
SandmanNinja Posted March 16, 2008 Share Posted March 16, 2008 The link was a little funny. This works better: http://www.emergentarchitecture.com/hub.php?id=1 That's a very organic-looking observation deck - very impressive! I've never used sketch-up, but have you considered a basic gray material with the "wire frame" option ticked in the material slot? Not for everything - just the walls and perhaps ceiling/roof. I've use it to great effect for non-arch models and it's an easy way to show off what's "under the hood". Just an idea off the top of my head. Link to comment Share on other sites More sharing options...
Fog Posted March 16, 2008 Author Share Posted March 16, 2008 Thanx Sandman for the reply. Its my 1st post didnt expect i'l get a reply so soon. ermm... The sections im saying r like those in construction drawing. Im doing archi n its for the final presentation. so far i know archicad n sketchup have that kind of function. Creating a sectional parallel view directly from a 3d model. a friend of mine said 3dsmax got too but i just couldnt find it. Link to comment Share on other sites More sharing options...
Fog Posted March 16, 2008 Author Share Posted March 16, 2008 ow~ i found it. SLICE modifier can settle that. Link to comment Share on other sites More sharing options...
SandmanNinja Posted March 16, 2008 Share Posted March 16, 2008 OH! yeah, that's a good one. Just make sure you work with a duplicate file/model, unless you want to keep the slice there forever. Glad you sorted it out. Link to comment Share on other sites More sharing options...
tanni Posted March 16, 2008 Share Posted March 16, 2008 You can use camera clipping plan option. Link to comment Share on other sites More sharing options...
TomA Posted March 16, 2008 Share Posted March 16, 2008 Yeah use camera clipping planes, that way you don't have to mess about or change your model. They work in a similar way to the section plane tool in sketchup but as part of the functionality of a camera in max. As far as the building is concerned it seems to have few curves; mainly straight lines and facets. I think it should be possible to build the model from fairly basic poly modelling techniques: extrude/bridge/chamfer etc... oh yeah and i'd poss try the lattice modifier on the large windows. Link to comment Share on other sites More sharing options...
Fog Posted March 17, 2008 Author Share Posted March 17, 2008 : ) wow.. i didnt expect i'l so many informative replies from u guys. thanx mates. im new to 3dsmax, now exploring the camera clipping tool. From almost all the tutorials out there, they teach us modeling with elevations and top view and its very different from modeling in archicad. Do i have to do the same with this kind of building? Link to comment Share on other sites More sharing options...
mattclinch Posted March 17, 2008 Share Posted March 17, 2008 How would you usually model in Archicad Tychus? I would also suggest using a camera clipping plane and setting the camera mode to 'orthographic'. Link to comment Share on other sites More sharing options...
Fog Posted March 17, 2008 Author Share Posted March 17, 2008 well actually i cant compare them 2gether since archicad is more suitable for simpler buildings while max can do freeform. wat we do is just set the height for the elements like walls windows n doors. freeform is quite impossible. hmm.. Is max accurate in building modeling? as accurate as autocad? i still cant grap the snapping in max. Link to comment Share on other sites More sharing options...
TomA Posted March 17, 2008 Share Posted March 17, 2008 You can use max as accurately as any other program, however i think it is generally used as a much more freeform program. I guess it depends what you're using it for exactly but as a general rule it's for making pretty pictures/animations and quick adaptable models... not for working/construction drawings... in other words if it looks right it is right so don't worry if somethings off by a few milimetres here and there... it'll probably look all the more realistic for those imperfections anyway. ... and yeah I find the snapping in max isn't ideal either but hey, i guess you can't have everything. Link to comment Share on other sites More sharing options...
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