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collisions, architecture


own1221
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Didnt quite know where to post,

 

Its for a studio project not totally relevant to 3ds max but I wish to use it, please read to understant..

 

Design - for a tribunal i.e. place where people with a disagreement come to resolve them, its like a court but less formal and there is no judge... just a mediator

 

My concept, explore the idea of conflicts.

 

My first idea/approach (which I haven't done yet) is use the surrounding trees, pedestrian paths, buildings, a bus shelter to "collide" with the building. This result in these things creating indentations, and incisions on the building. These "scars" may be made more jagged and the incisions become windows that allow light in which people can see from the inside.

Just that idea for now.

 

I'm thinking to showing the collisions almost diagrammatically, through a series of models showing each collision. I'm sure that there are many architects that sort of do this, just want some good examples to present this, and also how to model the collisions in 3ds max. I'm thinking either soft selection or boolean+smooth , reactor... any suggestions?

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