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VrayEdge Tex


Tim Saunders
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Doesn't work. It might if one proxy had one material, but all my proxies have an MSO Mat with several subobject mats.

 

Try creating an object (or several objects to form one main object) for instance, I created a chair with 3 materials; 1- fabric, 2- leather, 3- chrome. the leather has the edgeTex in the bump and renders just great when it isn't a proxy. But once I create the proxu, poof-there goes my edge tex.

 

See the attached images. The first one is before I created the proxy, the second is after. Notice the same material is on the zig-zag piece and the edge works great.

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Thanks Chad.

 

I got this reply form Vlado. I thought i would share it.

 

It will not work on proxies for now; this is because when used as a bump map, VRayEdgesTex needs information for the entire mesh - obviously this is not possible with a proxy.

 

Best regards,

Vlado

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