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Tiles of differnt but specific sizes


danb4026
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How would I create a tile material on a single floor, that has 2 different granites. The main granite tile is consistent (2x6) in size using a Stretcher Bond style, the second tile is randomly sized and placed sporadically.

 

Right now I have a Bercon tile setup with the "Tile" in map channel 1 and the main bitmap granite in map channel 2.

 

I have no idea how to now add the 2nd granite which will have a differnent tile setup.

 

Now that I think about it...the second tile will have to be cut out of the main tile, otherwise it will throw off the grout lines.

 

Any ideas?

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yep, physically model it. It shouldn't take long due to its uniformity. if you map it before you array it that would make things even quickey. Render out a large image of your model floor in a non perspective window with full self illumination. you can then take the rendered image into photoshop and with a little bit of work tint the odd tile here and there where the repeat is most obvious and voila you have a unique bit of flooring with no ghastly repeat

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