Aaron2004 Posted April 9, 2008 Share Posted April 9, 2008 Hey guys, I'm just starting to pick up Sketchup after being in MAX forever. I've seen some very quality, detailed models made from it. However, just from first impressions, it feels like it's main thrust is for a simpler, NPR model/rendering. Do you find it easier to use MAX after a certain 'detail threshold'?...I'm just talking architectural here...not organics. I know a lot of us use both software packages. Aaron Link to comment Share on other sites More sharing options...
Horhe Posted April 9, 2008 Share Posted April 9, 2008 Hmm... Im not sure why to use sketchup over max? Only one reason comes to my mind - and thats software price. I work in max, always have. I played around in sketchup free a bit, some time ago. Although max has never been the most stable program around Ive got used to it I think. Sketchup just isnt my cup'a tea I guess. As the NPR goes - well sketchup has some good filters but not that great IMO. Im curious why are you converting to SU? Link to comment Share on other sites More sharing options...
Aaron2004 Posted April 9, 2008 Author Share Posted April 9, 2008 I'm not converting...I'm just trying it out. I mean...if it truly is faster than I would lean towards it, but it seems like it would be a lot slower when I start getting into details. Link to comment Share on other sites More sharing options...
AJLynn Posted April 9, 2008 Share Posted April 9, 2008 It's useful for what it's useful for There's a lot of things I wouldn't use it for but when you need some fast polymodeling it's hard to beat. Link to comment Share on other sites More sharing options...
BobM Posted April 9, 2008 Share Posted April 9, 2008 Sketchup is a very good and quick way of making your background models for Max. So if making a city make the background building in Sketchup and import make the detailed buildings etc in Max. That is how I use both products the both have a role to play in my scenes Link to comment Share on other sites More sharing options...
bjornkn Posted April 9, 2008 Share Posted April 9, 2008 I tend to use SketchUp for almost everything, except for high-poly trees and other organics (still use it a lot for terrains though). It probably increases my working speed 10x, and I very rarely find it limiting in any way. It would be very interesting too hear what kind of details you guys won't/cannot do in SU, and what kinds of architectural work you don't find it useful for? Link to comment Share on other sites More sharing options...
cetihcra Posted April 15, 2008 Share Posted April 15, 2008 I do all my modeling in SU -- It's just a ton faster than modeling in MAX, and you can get as detailed as you want to, spare high-poly trees by the 1000's. I then do 80% of my rendering in MAX, and haven't had any problem going between the two, as long as i'm diligent about layering and grouping in SU. r Link to comment Share on other sites More sharing options...
bytor Posted April 18, 2008 Share Posted April 18, 2008 I second Ron's comments - other than organics I feel it is capable of most any level of detail you want, and is a much more intuitive modeler. The biggest drawback is the limitation when you get to really large file sizes. Bytor Link to comment Share on other sites More sharing options...
bjornkn Posted April 18, 2008 Share Posted April 18, 2008 It helps a lot using lots of Layers and groups, and hide those that you're not working on at the moment. Or to "Reload" big components with lowres versions while working. Or to make big scenes in separate chunks/components. But there is still a limit there that prevents you from filling up your scene with Onyx trees or very high-poly faucets, curtains and furniture in every room of your apartment building. Link to comment Share on other sites More sharing options...
creasia Posted April 24, 2008 Share Posted April 24, 2008 I use SU for landscaping in conjunction with Max. I also have been getting some nice results using the Maxwell Plugin directly out of SU. Link to comment Share on other sites More sharing options...
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