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Render Farm - Few Questions - Anyone? :)


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Hey guys,

 

A few of us at this architect firm we work for are trying to persuade the Directors to get us a Render Farm, We have been looking at a few solutions but we Don't really know ton's about the technical Side, So we were wondering if you guys could suggest a few?

 

We have a quote for one node at £7500, it's got 4x Quad Xeons, at 3.2 GHz and 32GB of RAM,

 

Is it wise to have a node like this? Or to be less powerful but more of them?

 

The other question I have is: I'm trying to find some comparisons of render times to Processing power… Basically we want to show the directors that more power = fast renders, (so we can have there budget) but we need to show them proof / evidence of this. If anyone knows of a website / info of that it would be very much appreciated.

 

That’s pretty much it

 

Thanks for reading!

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Quad core xeon 32 gb ? only one node. damn it is a HUGE node.

questions Do you have very huge scene ? Does you workstation have so many memory ? Do you calculate still image or animation ?

 

 

My render farm consist of 6 Quad core Q6600@2.4 ghz + 8 Go + 2 Western Raptor Raid + Win Xp Pro 64 By node . Price per node about 650 € ex VAT.

for a total of 6*4 cores = 24 cores I paid 3900 €uros.

 

You system 4*4 cores -> 16 cores 7500£

 

Ok my system is only 2.4 ghz, but a rather prefer add 5 mores quad core ! than you system.

 

hope it gives you a path of thinking about getting a HUGE node rather than many few.

Ps processor life time is very limited, I prefer changing pc every 10-12 month than every 4 years.

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Sedus is right about the render nodes... you are better off having many small ones than buying one big powerful node. Besides 32G RAM is waaayyy overkill. I have scenes that average 5 million polys and rarely seen RAM get higher than 7G. We have 4 quadcore render nodes and 2 dual quad workstations (they should call them octocores.. would be less confusing) and their service is top notch.

 

With that amount of money you could get at least 3 rendernodes. Good thing about it also is if one node goes down, you production doesn't come to a grinding halt.

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