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Problems with lights


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Hi there,


my question is about lights with the Maxwell render... does it have some special light I need to use?


I can explain: I am using a photometric IES sun to light my scene. However, since inside my model is too dark, I tried to put some standard omni lights (or other photometric lights) inside it, but maxwell does NOT use these new lights when calculating the scene illumination...


Anything I might be doing wrong?





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Hi Tiago,


Maxwell doesn't use any of the Max light objects or the standard Max sun/sky system. To create a light, assign an emitter material to a low-poly object such as a plane, a sphere or a box that will represent your luminaire. There are emitter material presets you can use to get started. Also, Maxwell has its own sun/sky system.

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