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slpha of shadows is not showing in matte


chow choppe
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hi all

 

i was just practising rendering animation with moving objects using passes for still and moving objects

i did my still objects rendering by calculating LC first and the IR with multiframe incremental and then saving it and then rendering the final images

afetr that i did the pass for moving objects using high settings and irradiance map and brute force solution

 

i appplied vraymatte materials to the ground planes so as to receive the objects moving shadows. now i am facing a problem in storing the alphas for the shadows. these are the setting for my vray materialwrapper

shadows on

alpha contribution-1

affect alpha unchecked

matte surface----on

 

When i use these settings and render image i dont get alpha channel for shadows area but just the moving object as u can see in point 1 of attached image. now if i click on affect alpha in matte properties i get alpha of shadows as u see in point 2 of attached image. if u see the alpha is not white but transparent white. Now when i try to take this image into after effects and try to comp it over my original image i dont get the shadows as black but they are white and transparent.

 

mattequestiontj0.th.jpg

 

 

Can anyone tell me where am i doing wrong

i am trying to learn this

 

Thanks

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Hmm it should be really simple and it looks like you are doing it right allthough I always use vray material object properties rather than the material wrapper but I dont reckon that has anything to do with it anyways.

 

What blending or overlay mode are you using in teh comp?

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