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Flat Interiors


slinley
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Guest nazcaLine

here are my crits:

first image, if the floor is wood, you need to add glossy reflection, and thickness to the rug, and maybe some displacement and wrinkles if possible.

 

second image, that kitchen looks like a mirror, make the reflection glossy, around .75 (you using vray, aren't you?), that thing over the kitchen (how do you say that in english?) has a noise bump very small and it doesn't look right. in metals, you add a noise bump with a big size, to look like waves. maybe some more reflections in the kitchen tops. the handlers are a bit thick, but if tha'ts the design...

 

third image, i personally don't think is good idea to put a mirror over the bed, but again if that's the design...oh, and try to make the blanket thicker.

 

and finally all the images should be just a bit brighter, you can fix that quickly with curves in photoshop.

 

good luck.

 

Eduardo

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Nice..

 

The comments about the rug etc I agree with, but it is an animation, so images from animations always need a little give and take I think.

 

They do look pretty slick for an animation. What did you use for your renderer..? looks a little noisey in places..

 

I like the solid chrome cooker.. bet its a bitch to keep clean thou..:D

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Cheers for the comments guys, will have a play with the metal materials and the rug. Its is being done in Vray, maybe i just need to increase the settings to smooth out some of the noise.

 

And yes Andy, the cooker would be a bitch to keep clean.

 

But its not my house ;)

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