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making proper displacement map for stone wall


chow choppe
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need help regarding a displacement map

 

i saw an image from arroway textures and the stone wall has a very nice displacement map in which the edges have stones and is not showing as a straight line

displacement1fh1.th.jpg

 

but when i apply a displacement map to my stone wall the displacement on the faces is fine but where the faces are meeting i am getting a black edge

 

edgeseencf3.th.jpg

 

 

 

how can i correctly make the displacement map for this so that i have stone continuity along the edges and not avertical edge.

 

Also i face problem while making displacement for grass the grass looks awesome but border of the glass onject behaves weirdly and i see black along the edge

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