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Vray Distributed Rendering Questions


Keylitho
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I am rendering threw vray distributed rendering (vrlserver.exe) and I have 4 old 3.0Ghz P4 HT systems with 2 gig's of ram each. And for some reason when I render I only get one bucket per system... From what I have read there should be 2 per system.. I Have the Multi-threading checked on in the Preference's...

 

I think that I am just missing something.. Any Idea's ..

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yeah, for some reason vray assumes that all the servers in a network job has one thread only. My servers are dual xeons with hyperthreading on, so my numThreads value=4.

 

the task manager's CPU usage meter jumps from 25% to 100%.

 

let me know if it doesn't work..might just be a spelling mistake.

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Ok here is one more question for you... I also have two system's that are Just plane old P4's with no HT. . . They are still 2.8 Ghz machines with 2 gig's of ram. But I noticed that it make to buckets for thoes machines as well.. Is there any way to keep only thoes machines as 1 Thread?

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Ok here is one more question for you... I also have two system's that are Just plane old P4's with no HT. . . They are still 2.8 Ghz machines with 2 gig's of ram. But I noticed that it make to buckets for thoes machines as well.. Is there any way to keep only thoes machines as 1 Thread?

not, not posible.

 

when you type the amount of cores, it will let the core ones do the biggest part of the render and viceversa.

 

I would suggest you not to include those slow machines in your DR because they'll be almost no help and may even delay your render times...the more pc connected doing one job, the slow start and end of the DR spawner.

 

remember that the main thing when usign DR is to use 100% of the processor CPU per machine.

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