Keylitho Posted April 30, 2008 Share Posted April 30, 2008 I am rendering threw vray distributed rendering (vrlserver.exe) and I have 4 old 3.0Ghz P4 HT systems with 2 gig's of ram each. And for some reason when I render I only get one bucket per system... From what I have read there should be 2 per system.. I Have the Multi-threading checked on in the Preference's... I think that I am just missing something.. Any Idea's .. Link to comment Share on other sites More sharing options...
Keylitho Posted May 1, 2008 Author Share Posted May 1, 2008 Nothin huh.... Link to comment Share on other sites More sharing options...
amer abidi Posted May 1, 2008 Share Posted May 1, 2008 press f11 to open up the maxscript listener and type in: renderers.current.system_NumThreads=2 where the '2' is the number of processors (or Threads) you have per system. Link to comment Share on other sites More sharing options...
Keylitho Posted May 1, 2008 Author Share Posted May 1, 2008 I will try that as soon as I get home from work.. that sounds like that is what I was looking for.. Link to comment Share on other sites More sharing options...
amer abidi Posted May 1, 2008 Share Posted May 1, 2008 yeah, for some reason vray assumes that all the servers in a network job has one thread only. My servers are dual xeons with hyperthreading on, so my numThreads value=4. the task manager's CPU usage meter jumps from 25% to 100%. let me know if it doesn't work..might just be a spelling mistake. Link to comment Share on other sites More sharing options...
Keylitho Posted May 1, 2008 Author Share Posted May 1, 2008 So I just type that in and save it in the startup forlder? Link to comment Share on other sites More sharing options...
amer abidi Posted May 1, 2008 Share Posted May 1, 2008 Well i type it in to the max file i'm rendering with vray, since i don't always use vray. Once you save the file, it stays embedded in it. Link to comment Share on other sites More sharing options...
Keylitho Posted May 1, 2008 Author Share Posted May 1, 2008 Well I hope that does the trick. I will let you know tomorrow.. Thanks.. Link to comment Share on other sites More sharing options...
Keylitho Posted May 2, 2008 Author Share Posted May 2, 2008 That did the trick, It took me a few times to realize that you had to push enter after typing that in the MAXscript box. but after that's it was workin great.. That's for the help:D Link to comment Share on other sites More sharing options...
Keylitho Posted May 2, 2008 Author Share Posted May 2, 2008 Ok here is one more question for you... I also have two system's that are Just plane old P4's with no HT. . . They are still 2.8 Ghz machines with 2 gig's of ram. But I noticed that it make to buckets for thoes machines as well.. Is there any way to keep only thoes machines as 1 Thread? Link to comment Share on other sites More sharing options...
Eric Sosa Posted May 5, 2008 Share Posted May 5, 2008 Ok here is one more question for you... I also have two system's that are Just plane old P4's with no HT. . . They are still 2.8 Ghz machines with 2 gig's of ram. But I noticed that it make to buckets for thoes machines as well.. Is there any way to keep only thoes machines as 1 Thread? not, not posible. when you type the amount of cores, it will let the core ones do the biggest part of the render and viceversa. I would suggest you not to include those slow machines in your DR because they'll be almost no help and may even delay your render times...the more pc connected doing one job, the slow start and end of the DR spawner. remember that the main thing when usign DR is to use 100% of the processor CPU per machine. Link to comment Share on other sites More sharing options...
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