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Copying Max Animation Params


Noise
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As an alternative to the Dope sheet copy/paste process, you can save out the animation from one object and apply it to another with the "Save Animation... " and "Load Animation... " dialogue in the File menu.

 

It's a pretty straightforward dialogue... just select which animated tracks from the first object are going to match up with which animated tracks of the second object, and Max will copy the keys over.

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