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guys is it really so hard to set the lightings in scene or its hard only for me? and is there any basic rools for vray lightings? my scen is always dark, and when i'm trying to make it lighter then i'm loosing the quality of realism. really need some help to step up from here

thanks

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thanks guys for comments.

and also one more question, usually clients very often asking me to switch light ON in day time, i don't know why but they do. could you give me any spetioal technique how to do it nice and easy in vray?

thanks

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I liked those images too... if it was me, i would try putting a common point light well in the middle of the room, give it a reach distance just a bit bigger than the room, so it doesn't affect too much the objects, make it not affect specularity, only diffuse, and give it a warm "beige" color, and turn shadows off... This way you would create a warm, soft, gentle light emerging from the center of your scene, that would "tweak" just a little bit the vray global illumination, making disappear a bit the dark grey areas.

All the difficulty is to make it very, very smooth so you don't loose your nice GI... Just a little push...

 

It is a very personal opinion, but might be useful...

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Carpet scale seams odd to me, so does the concrete… too big, wood floor looks good. Also some tiling issues with the built-ins wood mat. Curtains are fantastic, furniture too (did you model?). There is a lot of attention paid to detail…. Pendant and can light fixtures, table fixtures, etc. It lacks any sort of “lived in” elements like books, magazines, things on the shelves – id love some paintings on the wall. What about some wash on the walls from lighting? Otherwise, the modeling is great, the lighting in my opinion seams to be accurate for a completely day lit scene, but like I mentioned before, how about some interior lighting accents.

 

Good work

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Nice renders already ;)

 

You can for sure correct most of the lighting problems in post.

You can also use a vray physical camera and tweak the settings to get something better.

The impact of the sun is a bit to low i think, esepcialy on the last render. try maybe to increase the indirect illumination with bright/dark multiplier and lower the vraylights (plane) at the windows ( i guess you used it)

 

so many different possibilties to get to the result.

 

keep going :cool:

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Get HDR Shop v1 and Banty's Toolkit 1.5

Install and run your renders trough something like "Scan" plugin. It will give you an idea of what brighter may look like.

 

I concur, the renders are way too dark...

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The images look nice. I would say they need lighting up. Too dark at the moment. Try and make the grey walls more white. That will liven up things.

I bet that physcam vignetting is set to 1.0, right? Try turning that baby down to 0.0 to start...could always add radial darkening in post

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thanks guys for comments.

and also one more question, usually clients very often asking me to switch light ON in day time, i don't know why but they do. could you give me any spetioal technique how to do it nice and easy in vray?

thanks

Try messing with the IES lights for starters...you can find profiles on the web or www.evermotion.org has a nice starter set in "free stuff." As for the lighting, every scene is different. This may be helpful for you: http://www.spot3d.com/vray/help/150SP1/tutorials_interior.htm Pretty straightforward, and if you understand the concepts here you'll get nice images with reasonable render times. Practice, practice, practice!

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