visualasylum Posted May 8, 2008 Share Posted May 8, 2008 I have a residential parcel with 30 houses, 4 different models on it, and the rendering times using Vray takes huge amount of time for a still frame 864x486. The parcel currently doesn't even have no cars, no trees. What would be the best approach to render this as an animation? use vray without GI, or use Scanline, or do it in passses? What about the big render? any proffesional advise is greatly appreciated. Kind Regards, Greg Lacle Link to comment Share on other sites More sharing options...
danb4026 Posted May 8, 2008 Share Posted May 8, 2008 GI on or off? What are your vray settings? Link to comment Share on other sites More sharing options...
STRAT Posted May 8, 2008 Share Posted May 8, 2008 invest in render farm time (budget it to the job). your questions will then be mute Link to comment Share on other sites More sharing options...
visualasylum Posted May 8, 2008 Author Share Posted May 8, 2008 GI is currently ON, vray settings QMC 1, 2 Irradiance Map: Preset: Very Low -4, -3 HSph: 25 Interp. samples: 20 Link to comment Share on other sites More sharing options...
BrianKitts Posted May 8, 2008 Share Posted May 8, 2008 (edited) I'm going to agree with strat on the whole renderfarm suggestion.... but out of curiousity.... 1. how long is a "huge amount of time" 2. what are your color and noise thresholds set to? 3. Whats your computer got under the hood? Edited May 8, 2008 by BrianKitts Link to comment Share on other sites More sharing options...
visualasylum Posted May 8, 2008 Author Share Posted May 8, 2008 investing in render farm services is not a problem, we use respower.com But I can't even see how the image looks like on small rendering. So I can't work. However I'm thinking their might be something in my file that causes problem. I think I might have to troubleshoot the file. I don't think my computer is the problem. under the hood I have AMD Athlon 64 X Dual core Processor 2.01 Ghz with 4Gig of Ram I don't think my "under the hood" is the problem, but something in the file is not right. Link to comment Share on other sites More sharing options...
dinhtuan Posted May 8, 2008 Share Posted May 8, 2008 If you use Vray for rendering - did you try proxy the houses? It's will be faster in my experience. Here is my old work - there is over 100 houses with 4 diffirent model. all trees, houses are proxys. Without proxy it can not render Link to comment Share on other sites More sharing options...
visualasylum Posted May 8, 2008 Author Share Posted May 8, 2008 can you proxy a house? I thought only trees are proxyable. Is that how you manage all the houses on that lot? Link to comment Share on other sites More sharing options...
visualasylum Posted May 9, 2008 Author Share Posted May 9, 2008 I tried proxy the houses, but the houses looses all its textures. Is there any way around this? Link to comment Share on other sites More sharing options...
danb4026 Posted May 9, 2008 Share Posted May 9, 2008 Before you Proxy the houses you have to apply the materals as a multi-sub-object material to the hoiuse. Then make the house into one mesh or poly (attach everything). Go to a unused material edior slot and use the eyedropper on the house to put that material into that material slot. Now make the house into a proxy. When you bring the house back into the scene as a proxy, you apply the material you created with the eyedropper in the material editor slot and it will apply correctly. Link to comment Share on other sites More sharing options...
visualasylum Posted May 9, 2008 Author Share Posted May 9, 2008 Wow Dan, thanks, I did as you advised and even one house renders superfast. However when I bring it in as a proxy, apply the material and try render it, the program crashes. And its only one house. I stumped on this problem and I don't see a way of fixing this. So now I did an STL check and I'm getting more than 1000 errors. Could this be the problem? The house was modeled in ADT2008 using AEC walls, windows and doors. and then linked to MAX. could this be the problem? I'm starting to think that I should model everything again into MAX with polys. there's 4 models, so this would mean like I need to go back to modeling and will delay me even further. Dan is there a chance you could look into my file to see what you can advise me on this? I have a deadline and I'm stuck at this. thanks in advance, Link to comment Share on other sites More sharing options...
danb4026 Posted May 10, 2008 Share Posted May 10, 2008 Sure, send me the model and let me take a look. Shoot me an email to danb4026@gmail.com. I try to bring in just very clean poly lines from CAD. Are you welding your vertices together after importing? What and how you import objects in is very important. I find that it is always best to do most, if not all of the modeling in Max. Bring in the fundamental line work, after having been fully cleaned and then work from there in Max. In your Vray: System settings, have you made any adjustments to your Dynamic Memory Limit. Is your "Default Geometry" set to Auto, Static, or Dynamic? Proxies are automatically rendered as dynamic geometry. But if your limit is set too low, you could run out of memory and crash max. Link to comment Share on other sites More sharing options...
H_3dmax Posted May 10, 2008 Share Posted May 10, 2008 yes you can make a proxy of houses....and best option is render farm.. Link to comment Share on other sites More sharing options...
visualasylum Posted May 10, 2008 Author Share Posted May 10, 2008 Dan check your mail. Link to comment Share on other sites More sharing options...
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