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30 house Residencial Siteplan Rendering


visualasylum
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I have a residential parcel with 30 houses, 4 different models on it, and

the rendering times using Vray takes huge amount of time for a still frame

864x486. The parcel currently doesn't even have no cars, no trees.

What would be the best approach to render this as an animation?

use vray without GI, or use Scanline, or do it in passses?

 

What about the big render?

 

any proffesional advise is greatly appreciated.

 

Kind Regards,

 

Greg Lacle

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I'm going to agree with strat on the whole renderfarm suggestion....

 

but out of curiousity....

 

1. how long is a "huge amount of time"

2. what are your color and noise thresholds set to?

3. Whats your computer got under the hood?

Edited by BrianKitts
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investing in render farm services is not a problem, we use respower.com

But I can't even see how the image looks like on small rendering. So I can't work.

 

However I'm thinking their might be something in my file that causes problem. I think I might have to troubleshoot the file.

 

I don't think my computer is the problem.

 

under the hood I have AMD Athlon 64 X Dual core Processor 2.01 Ghz with 4Gig of Ram

 

I don't think my "under the hood" is the problem, but something in the file is not right.

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If you use Vray for rendering - did you try proxy the houses? It's will be faster in my experience. Here is my old work - there is over 100 houses with 4 diffirent model. all trees, houses are proxys. Without proxy it can not render :)

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Before you Proxy the houses you have to apply the materals as a multi-sub-object material to the hoiuse. Then make the house into one mesh or poly (attach everything).

 

Go to a unused material edior slot and use the eyedropper on the house to put that material into that material slot.

 

Now make the house into a proxy. When you bring the house back into the scene as a proxy, you apply the material you created with the eyedropper in the material editor slot and it will apply correctly.

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Wow Dan, thanks, I did as you advised and even one house renders superfast.

However when I bring it in as a proxy, apply the material and try render it, the program crashes. And its only one house.

I stumped on this problem and I don't see a way of fixing this. So now I did an STL check and I'm getting more than 1000 errors. Could this be the problem?

 

The house was modeled in ADT2008 using AEC walls, windows and doors. and then linked to MAX. could this be the problem?

 

I'm starting to think that I should model everything again into MAX with polys. there's 4 models, so this would mean like I need to go back to modeling and will delay me even further.

 

Dan is there a chance you could look into my file to see what you can advise me on this?

 

I have a deadline and I'm stuck at this. thanks in advance,

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Sure, send me the model and let me take a look. Shoot me an email to danb4026@gmail.com.

 

I try to bring in just very clean poly lines from CAD. Are you welding your vertices together after importing? What and how you import objects in is very important.

 

I find that it is always best to do most, if not all of the modeling in Max. Bring in the fundamental line work, after having been fully cleaned and then work from there in Max.

 

In your Vray: System settings, have you made any adjustments to your Dynamic Memory Limit. Is your "Default Geometry" set to Auto, Static, or Dynamic?

 

Proxies are automatically rendered as dynamic geometry. But if your limit is set too low, you could run out of memory and crash max.

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