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How to improve "photorealism" ?


Erazor
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Hi,

 

This is my first post here so go easy on me hehehhe.

 

How can I improve the not so good photorealism of my images ?

 

Pic_2340_2.jpg

 

or this one

 

Pic_2340_10.jpg

 

or this one

 

Pic_2340_13.jpg

 

No matter what I do they don't look convincing like they are real buildings.

 

Thanks in advance,

António

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Practise mate. Im still far from photoreal myself, but it just takes practise - go find some phot images you like, and look at all the little things that make it look real. Little props here and there, little imperfections etc...

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I think you need more postpro: trees foreground, people with fast blur, filter effects so colors dont look too bright, "less perfection"... dirtyness, and backgrounds look too flat, try to imagine sky and give it some light in the side where light comes from.... it could help

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The textures seem a bit flat - try a small amount of noise in the BMP channel for the walls.

 

First thing I did was invest in some good Textures. You can buy a disc or get some for free from online. A plain concrete looks boring compared to one with cracks and bits broken off. And a good BMP map will bring out the 3D-ness of it, too.

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Practise mate. Im still far from photoreal myself, but it just takes practise - go find some phot images you like, and look at all the little things that make it look real. Little props here and there, little imperfections etc...

...and renderings that you like. Start a library of really great renderings you come across on the web. I literally have thousands of images broken down into dozens of categories that I reference quite often...composition, color palettes, textures, light quality and direction, etc. Oh, yeah, and of course practice...I heard somewhere it "makes perfect!"

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as mentioned, it's a mixture of everything from textures to lighting to photo comping to modelling to everything.

 

your textures are too clean and un-detailed. your glass is unrealistic. your photo comping needs more work, your shadowing and contrasts are too computery, the saturations are too rich, etc etc etc.

 

i'll always advise to stair long and hard at a photo of a similar subject and copy the detail and nuances of it.

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make your scene not so perfect, wat i mean use some dirte textures or paint it in postprosses, example paint some darker strokes under the sides of the window thats where the water flows when its raining.

look at real foto's ther always a good reference

 

good luke ,cheers

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I noticed on the last pic the lighting doesn't affect the ground plane. Also, some depth of field blur might help.

 

Also, try adding a thin layer of noise, then a very small amount of gaussian blur to the scene.

 

Have fun!

Edited by Camelpoo
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