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Serious crashing


juand731
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My scene is about 600,000 polygons, with about 20 tree vray proxies, and 2 vechile vray proxies, some of the trees are instances, I have the frame buffer on, resolution is set for vray, and vrimg file is on, generate preview is off, im using also a Irradiance map with show calc off and a brute force for secondary, i have my dynamic on also. With all these render settings it stil crashing, the still image is 2000 x 1200, and my computer specs are

 

dual core 2.4GHZ

4GB RAM

Windows Vista 32bit system

 

if anyone has any ideas please explain, thanks.

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i am not too sure about this but is your computer using all of the 4 gb memory in a 32 bit vista ...if not have you tried using the 3 gb switch... again i am a xp user and i dont know the vista scenario

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  • 2 weeks later...

hi everyone.i have also the same problem rendering an exterior.it always crash.my setting are:

*FRAME BUFFER - 1280 X 960

*GLOBAL SWITCHES - DEFAULT LIGHTS OFF

*GI - 1-QMC, 2-LIGHT CACHE

*ENVIRONMENT- ON

* QMC GI - 24

* LIGHT CACHE GI - 800

 

my computer is quad core, 4 gb ram xp home edition

 

thanks everyone

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*try using brute for the secondary GI. light cache uses more RAM. other than that, you didn't include any information regarding the scene

-what is brute? im so sorry, because im a new user. i use max 8 and vray 1.50 rc2..or can you give me your settings in rendering an exterior?

 

*psb architect... maybe you should use the 3gb switch?

-how is this done?

 

thanks everyone....

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