karolisbilz@yahoo.com Posted May 18, 2008 Share Posted May 18, 2008 hello i wandered how to create material for garage or a wall witch is made of windows without actualy makind 3d object of the whole thing....just to make a plane and put on texture and to get similar result to this this linkhttp://www.wayne-dalton.com/nl/McKeeDoor_Monstrous_Garage_Door_Exterior.jpg Link to comment Share on other sites More sharing options...
WAcky Posted May 19, 2008 Share Posted May 19, 2008 try looking at the gradient ramp in box mode or the tiles map in your diffuse slot in your material. It would probably be just a easy to model it... Link to comment Share on other sites More sharing options...
only3d Posted May 20, 2008 Share Posted May 20, 2008 never heard of such a thing, just model it. a short cut isnt allways the shortest way... Link to comment Share on other sites More sharing options...
Jackie Teh Posted May 21, 2008 Share Posted May 21, 2008 Do you try alpha map before ? Link to comment Share on other sites More sharing options...
Claudio Branch Posted May 21, 2008 Share Posted May 21, 2008 Model it... Create a plane with an adequate face count, convert to Editable Poly, and use Inset & Bevel. Link to comment Share on other sites More sharing options...
karolisbilz@yahoo.com Posted May 21, 2008 Author Share Posted May 21, 2008 tnanx i'll try modeling it....even thoe i found out a way to do that myself.....through opacity map Link to comment Share on other sites More sharing options...
only3d Posted May 21, 2008 Share Posted May 21, 2008 no one said there isnt a way to do it, just that its not worth the effort.. if u dont trust me then i guess ull see for yourself. but if i might add- one of the points of turning to a forum like this is learning from other peoples experience and getting solutions to problems u havnt thought of. a kind of "think tank" if u will. while being stubborn can be quite fun (especially when ur right ), most times its just unproductive... sorry for the whipping good luck Link to comment Share on other sites More sharing options...
karolisbilz@yahoo.com Posted May 22, 2008 Author Share Posted May 22, 2008 i'm not being stuborn man......wrong impression Link to comment Share on other sites More sharing options...
nelpiper Posted May 22, 2008 Share Posted May 22, 2008 There must be a way to do it (although I don't know it) but all comes down to the quality and realism of your final product. If you want reflections, refractions, caustics and all properties of light to be acccurate reproduced, I am afraid you'll have to model it. If ou find a way to do it, post it here. I would be interesting to know. Good luck. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now