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Parented Local Rotation


runelore
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Hello Everyone,

 

I am currently trying to animate a set of blinds in Studio Max. I am inherently a Lightwave user and know how to do it in Lightwave but cannot figure it out in Max.

 

I am trying to animate the rotation of a set of Window Blinds. I want each slat to rotate on its local Axis (simulating opening and closing of the blind). I have hundreds of windows so cannot do this by hand and want to be able to parent to a single null or blind in order to do the rotation on 1 item and the rest follow.

 

the issue I have is that when I parent the slats to 1 null/slat and I rotate, they all use that slats rotation as the centre and rotate around it in a large block. I need each slat to rotate on its own local axis. Is this possible in Max? It must be..

 

Many many thanks for any help here..

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