Cookiepus Posted May 23, 2008 Share Posted May 23, 2008 Hello I have a project which requires a camera fly-around the building. Prettty standard stuff, but i'm hoping to get some tips on creating the area outside around the site, so i can move my camera up a little. Trying to avoid the endless billard table look! Looking at other animations i can sometimes see where the 3D models end and the distant texture planes start like attached image. Any tips/links guys? Thanks Link to comment Share on other sites More sharing options...
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