Tommy L Posted May 23, 2008 Share Posted May 23, 2008 Dont use DOF too much, bit concerned about the graininess. Is AA or DOF sampling to blame? Thanks, Tom. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted May 23, 2008 Share Posted May 23, 2008 The DOF sampling controls this, but to be honest I wouldn't get too hung up on it. If you look at any real-life image with a shallow depth of field the grain is much more evident in the out of focus areas. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted May 24, 2008 Share Posted May 24, 2008 And, if you are really concerned about the grain, the cleanest way is to create a depth map and use it with the Lens Blur in PS. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted May 24, 2008 Share Posted May 24, 2008 And, if you are really concerned about the grain, the cleanest way is to create a depth map and use it with the Lens Blur in PS. 2nd that! Lens blur is such a cool feature in CS3, been playing with it loads recently. Just paste your z-depth image in as a channel. Link to comment Share on other sites More sharing options...
Tommy L Posted May 24, 2008 Author Share Posted May 24, 2008 Thanks fellas. Link to comment Share on other sites More sharing options...
Neil_cg Posted May 30, 2008 Share Posted May 30, 2008 If youre doing it in post a lot, i'd try to spring for rosenmanns DOF pro - it does a very good job of it. Link to comment Share on other sites More sharing options...
Neil_cg Posted May 30, 2008 Share Posted May 30, 2008 edit: The render is pretty good too edit2: whoops double post Link to comment Share on other sites More sharing options...
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