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VrayProxy problem


imagineer
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Hello world!

I'm working on a big exterior office building scene with lots of VrayProxys(trees, cars bushes, people, ...). Everything was OK. At one moment I've put in my scene a new proxy, a tree. From this moment, at rendering time, at building light cache stage, Vray is estimating a huge amount of time and is something about "Unloading geometry". Please give me some advices about this.

Thanks a lot.

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