pwharton Posted June 3, 2008 Share Posted June 3, 2008 The attached image is rendered in max 2009 and mental ray and using the daylight system. I have a plane with a sky map behind and in front of the house but it will not show the reflection of the sky in the windows. Is there another way to get the windows to look like windows and not blue voids? C&C welcomed. Link to comment Share on other sites More sharing options...
Horhe Posted June 3, 2008 Share Posted June 3, 2008 What settings are you using for the windows? Some further crits: 1) Watch out for tiling in roof and shrubs 2) Camera correction 3) saturation / brightness / contrast settings Link to comment Share on other sites More sharing options...
mayamax Posted June 3, 2008 Share Posted June 3, 2008 Hi Please Give Us What Settings You are using so We can Make a Correction In that If Something Goes wrong. Other C&C 1) Mapping Needs To be More carefully.. 2) have To work More On Light And Shadows. 3) camera correction 4) Evnviorment Is Not Looking Good..some thing is wrong there.. Link to comment Share on other sites More sharing options...
pwharton Posted June 3, 2008 Author Share Posted June 3, 2008 I am using the Arch & Design Thin glass material for the windows and for most of the materials in the scene. the maps are some of the free maps I downloaded from the web. I tried setting the sky maps in the MR Physical sky settings but could not get it to show up in the rendering as a backgorund. Thats why i just drop them on a plain and put them in the scence. Link to comment Share on other sites More sharing options...
illegalalieninbeijing Posted June 3, 2008 Share Posted June 3, 2008 (edited) You could try and explore the parameters of your glass material. Tweaking with its reflectiveness / glossiness / transparency/ BDR would help. If it is more reflective, it will get more of that sky color instead of the dark interior of the house (unless your goal is to show the interior as well). As for the materials for the rest of the house, you could explore the UVW map modifier in your Modify tab. Consider adjusting the brightness,contrast & physical scale parameters under the Enviroment & Effects tab (press 8) if you are using the daylight system. Edited June 3, 2008 by illegalalieninbeijing Link to comment Share on other sites More sharing options...
pwharton Posted June 3, 2008 Author Share Posted June 3, 2008 Thanks for the reply, I’ll play with the parameters of the glass. The maps do need adjusting, but I have been working on getting the glass to display the sky and to look right. As for the contrast I’ve been fighting with my computer on that issue for almost a year. It looks fine on my screen, but when I look at it on other computers or on the web it’s always to dark. I am starting to believe I have the demon lemon machine from hell in this Dell computer, as it has other problems as well. I have been back and forth with them on it with no resolution to the main problems I am having. I have even brought some of the issues up on this forum. I was hoping I had some of these problems licked, but I see it still doing the same things. Right now I am thinking of doing a low level format on this machine and reinstalling the operating system and programs and see what that does for me. But till I get some of these issues solved this machine is not good for 3D modeling.... Link to comment Share on other sites More sharing options...
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