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exterior setting problem using vray????


redzuan3828
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Before I send my problem here, I try to solve by seaching the vray help....??

but I can't solve it. I don't no what is the problem come from & How to fix it ???

here I hope It can be solve.

the problem is I don't want the light to bounce too much on the wall.

How I can reduce the bounce ???

I'm using omni light.

Where should I look at?

 

Primary bounce - Irradiance map Setting

or

Omni Setting

 

Hope somebody have the answer....

because I need to finish this job before thusday.

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i think you've gone a bit overboard :p try the suggestions we said, but dont go as far as you've gone.

 

good scene lighting/gi is also dependant on your main lighting rig and material set up and not just the gi settings. your problems wont be solved purely on gi settings. as it stands it looks like you need a fair bit of work in the general scene lighting area too ;)

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It looks to me that your white material is super bright. What you could do is add a vraycolor map to the diffuse slot of the white plaster material and just turn down the multiplier a tad. Keep rendering until you are happy with the brightness of the material in the rendering. Using the brightness and darkness multipliers in the color mapping settings affect the entire image and can be more a hinderence than good.

 

Hope this helps!

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  • 3 weeks later...

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