vizfx Posted June 5, 2008 Share Posted June 5, 2008 Hi The topic about Nvidia GeForce to Quadro Soft-Mod was debated a bit on this forum, but I think some important things escaped at the first look. http://www.techarp.com/showarticle.aspx?artno=539&pgno=0 The most important thing is the announcement from Nvidia that Gelato Pro is free for download. Gelato is a powerful GPU rendering system for Max/Maya with advanced capabilities. http://www.nvidia.com/page/gz_home.html The light version can be used with any GeForce (from 5200) but the Pro version can be used only with QuadroFX. The difference between them: interactive relighting, multithreading, network rendering, 64 bit support….. just a few of them The best things to come….. MentalRay was aquired by Nvidia I think this topic deserves a lot of attention if you`re thinking from a future perspective Best regards. Mihai Link to comment Share on other sites More sharing options...
AJLynn Posted June 5, 2008 Share Posted June 5, 2008 Have you seen anything on whether it works with a soft-mod card? Cause there are still some limitations on those. Also, I guess the situation would improve if they integrated mental ray into this, but so far I haven't seen anything that makes me believe Gelato is good enough to go against mr/Vray/etc. in architectural rendering... Link to comment Share on other sites More sharing options...
vizfx Posted June 5, 2008 Author Share Posted June 5, 2008 (edited) I`m thinking at Gelato from the speed/quality ratio point of view…. fast renderings with decent look. Behind Amaretto (the plugin for 3DS Max) is FranticFilms http://www.franticfilms.com/software/products/amaretto/overview/ Some projects from FranticFilms: http://www.franticfilms.com/vfx/ http://www.franticfilms.com/vfx/projects/archive/ and a bit about their software: http://www.franticfilms.com/software/products/overview/ Edited June 5, 2008 by vizfx Link to comment Share on other sites More sharing options...
Macer Posted June 6, 2008 Share Posted June 6, 2008 I wonder how many years we will have to wait before nvidia allow mental ray (seeing as they've owned them for a while now) to execute on gpu's as well as cpu's. It sure would change the spec of your average render node. Triple SLI anyone? Link to comment Share on other sites More sharing options...
AJLynn Posted June 6, 2008 Share Posted June 6, 2008 I don't think it's a case of allowing so much as needing to port all that to nVidia's GPU programming language. It's not like going to a new Unix platform where they copy the files and type 'make all' Link to comment Share on other sites More sharing options...
Zdravko Barisic Posted June 6, 2008 Share Posted June 6, 2008 ================================================= Video Card: 7900GTO MAX2008 Display Type: File Name | FPS ================================================= 4viewports.MAX | 57.6701 8direct.MAX | 456.621 8omni.MAX | 387.597 8spot.MAX | 328.407 blitting.MAX | 834.724 dualplanes.MAX | 862.999 geometry1.MAX | 349.243 geometry2.MAX | 223.38 multitex.MAX | 1.1782 rasterize.MAX | 653.168 textured1.MAX | 465.839 textured2.MAX | 169.563 textured3.MAX | 169.319 transpar.MAX | 219.106 wireframe1.MAX | 16.5517 wireframe2.MAX | 15.9464 Comp High: 147.564 Comp Low: 148.2 ================================================= Video Card: 7900GTO>Quadro 3500 MAX2008 1280/960 Display Type: File Name | FPS ================================================= 4viewports.MAX | 87.6424 8direct.MAX | 512.821 8omni.MAX | 400.0 8spot.MAX | 337.268 blitting.MAX | 969.619 dualplanes.MAX | 908.747 geometry1.MAX | 392.157 geometry2.MAX | 236.967 multitex.MAX | 1.17777 rasterize.MAX | 435.35 textured1.MAX | 494.723 textured2.MAX | 171.821 textured3.MAX | 170.184 transpar.MAX | 225.428 wireframe1.MAX | 81.3449 wireframe2.MAX | 45.6066 Comp High: 199.446 Comp Low: 172.065 the mode is not perfect I know but who cares! egz > you can not install MAXtreme, fuinny thing isnt it? BUT I can install quadro driver and 3dsMAX works like a beast. ALMOST, NO crashing at all. Ofcourse the group helpe is still problem for MAX viewport Link to comment Share on other sites More sharing options...
vizfx Posted June 7, 2008 Author Share Posted June 7, 2008 I`ve started the same topic on the Nvidia`s Gelato forum. I`ll keep you informed. Link to comment Share on other sites More sharing options...
Antisthenes Posted June 9, 2008 Share Posted June 9, 2008 i have a softmod quadro 4000 i'd like to keep up to date on this as well. Link to comment Share on other sites More sharing options...
vizfx Posted June 17, 2008 Author Share Posted June 17, 2008 An interesting point of view on my post at Nvidia forums: "I have been able to access all the pro features using all of my NVIDIA Geforce enabled machines, so there is essentially no benefit for anyone to 'emulate' a Quadro any more. Comparing MentalRay and Gelato is not comparing apples with apples. MentalRay is not an accepted standard when dealing with film. It is a boutique product and seems to be more popular with architects, industrial designers and so on. One would assume that this is where most of NVIDIA's Quadro boards end up as well. Some 3D artists may use MentalRay in film, but it is definitely not the norm. The shading language is different, and more people know the Renderman shading language than do the MentalRay equivalent. It's a financial no-brainer for NVIDIA to move into MentalRay and push for it's use in the design/engineering industry. Don't expect a free version any time soon, as it seems like another Quadro selling exercise. At least Gelato was more closely aligned with the accepted film practise of using Renderman based renderers and had a better chance of making it in to the film industry. As for the quality issue, it comes down to the 'look' of MentalRay, 'out of the box' that makes it seem better qulaity. You need to play with more settings and put more work into shading and lighting before Gelato starts to look sexy. Classic case of garbage in garbage out." Link to comment Share on other sites More sharing options...
AJLynn Posted June 17, 2008 Share Posted June 17, 2008 That's actually not true - mental ray is one of the most widely used renderers in film - e.g., this list[/i] which isn't even complete. Now, as for Gelato being good when you're good at it... did he give any examples? Anybody, raise your hand if you've sen a really good work done in Gelato using the level of realism required in arch-vis. Link to comment Share on other sites More sharing options...
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