nilariver@gmail.com Posted June 6, 2008 Share Posted June 6, 2008 When we apply uvw mapping for multi sub object material in 3ds max, how do give separate mapping for different objects. Any body can suggest ? Issue is uvw mapping taken by all the sub object material. Link to comment Share on other sites More sharing options...
Brian Smith Posted June 6, 2008 Share Posted June 6, 2008 When we apply uvw mapping for multi sub object material in 3ds max, how do give separate mapping for different objects. Any body can suggest ? Issue is uvw mapping taken by all the sub object material. you have to assign unique map channels to each submaterial and each unique uvw map modifier Link to comment Share on other sites More sharing options...
Ian P Posted June 10, 2008 Share Posted June 10, 2008 Alternatively you can put a mesh select mod under each uvw map mod and just select the polys you want it to effect, personal thing for me as i hate messing around with texture channels in the mat editor Link to comment Share on other sites More sharing options...
mayamax Posted June 11, 2008 Share Posted June 11, 2008 use multi-sub-objects-material for that.......or else you can select the mesh and assign the material .......the assign the uvw for selected mesh..you can use ...material modifier...to assign the material number for different objects.... Link to comment Share on other sites More sharing options...
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