nelpiper Posted June 9, 2008 Share Posted June 9, 2008 Hi guys. I'm doing an animation where I have lots of onyxtrees and bushes. Unfortunately, they're flickering a lot. Does anyone have any ideas how to fiz this? Thanks. Link to comment Share on other sites More sharing options...
WAcky Posted June 9, 2008 Share Posted June 9, 2008 Are you using custom textures for the leaves? Is anything else in your scene flickering? What renderer are you using? Give us some more info... Link to comment Share on other sites More sharing options...
nelpiper Posted June 9, 2008 Author Share Posted June 9, 2008 Custom leaves. I'm using vray. Just vegetation is flickering. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted June 9, 2008 Share Posted June 9, 2008 what are your sampling and AA settings in Vray? ...also, are you using UNC paths for the mapping of the leaves? Link to comment Share on other sites More sharing options...
nelpiper Posted June 9, 2008 Author Share Posted June 9, 2008 Yes UNC. AA are adap subds: -1/2, ir: medium 40/30, lc:1000 Link to comment Share on other sites More sharing options...
nelpiper Posted June 9, 2008 Author Share Posted June 9, 2008 what settings would be recommended for a nice free flickering rendering animation? Thanks. Link to comment Share on other sites More sharing options...
RobNJ73 Posted June 9, 2008 Share Posted June 9, 2008 Is your lighting precalculated? Or are you generating new Irradiance maps for each frame? In the vegetation-heavy animation I finished a few weeks ago, the key wasn't so much the individual AA/GI settings as it was precalculating my lighting. Link to comment Share on other sites More sharing options...
nelpiper Posted June 9, 2008 Author Share Posted June 9, 2008 I'm calculating ir and lc separate. My mistake, the are no texture for the leaves. Just pure color. Link to comment Share on other sites More sharing options...
nelpiper Posted June 10, 2008 Author Share Posted June 10, 2008 I've made another test and no trees or bushes are generating or receiving GI. It's exactly the same thing what makes me think that GI is not the problem. So, if GI is not the problem, any ideas what could it be? Thanks. Link to comment Share on other sites More sharing options...
gangle Posted July 15, 2008 Share Posted July 15, 2008 This might be a little late but how is your DR set up? If one machine isn't seeing what the others are seeing, then it might be the problem.... Hope you found the problem-Gary Link to comment Share on other sites More sharing options...
Nic H Posted July 15, 2008 Share Posted July 15, 2008 Id say its your AA if you are using precalculated GI. Are you using a blurring filter? (area, video) if not try that. Id try DMC 2/5 to start with. Flickering / 'pixel dancing' in dense layered vegetation geometry can be hard to get rid of. Can you render it with motion blur? Link to comment Share on other sites More sharing options...
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