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oxytrees flicker


nelpiper
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Is your lighting precalculated? Or are you generating new Irradiance maps for each frame?

 

In the vegetation-heavy animation I finished a few weeks ago, the key wasn't so much the individual AA/GI settings as it was precalculating my lighting.

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  • 1 month later...

Id say its your AA if you are using precalculated GI.

Are you using a blurring filter? (area, video) if not try that.

 

Id try DMC 2/5 to start with. Flickering / 'pixel dancing' in dense layered vegetation geometry can be hard to get rid of.

 

Can you render it with motion blur?

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